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#feedback

Edited by Atlas: 9/12/2016 6:22:35 PM
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Atlas

Snipers need a nerf and I will happily debate anyone who disagrees

Sniper have gotten to a point where they are literal perfect weapons for any bad player or good one, to put it simply sniping in destiny takes no skill. Point one: Snipers are extremely easy to handle. (STOP! Actually read this out before you run to comment.) What I mean is switch time. It makes no sense for something so long and stalky to be put away so quickly. However it does make sense for side arms, tiny pistol when primary runs out or fusion rifles, because once you shot the round you can't instantly shoot again. Honestly, you could defend shotguns switch time as well, but I'm not touching that can of worms because people's bottoms really hurt when those words leave your lips. Anyway, Pick up any sniper in this game and you can pull it out like any CQC weapons which is a huge problem somebody should not be able to whip out their sniper body shot then finish off with the primary it should take a few seconds to put away such long and big weapons not snap on our backs in a millisecond. Point two: Snipers shouldn't be two shots in destiny. Sniper are extremely powerful weapons which makes sense heavy damage in exchange for no CQC ability with it and massive damage for landing precision shots. However this isn't the case because snipers have plenty of CQC ability due to snipers being able to kill in two body shots and it's switch time being fast (excluding perks cause as much as I don't think fast switching is valid, exchanging a perk for faster switching is completely fair.) Pair that to the fact that almost any sniper in this game LITERALLY almost any sniper can two shot a guardian. Now you may think "he's going down lanes he deserver it, or he could of dodge, get good". But that's easier said then done when an average player who isn't adept to CQC combat or is trying to get in range for a kill, or the player who knows exactly what their doing get shot in the body and is quickly melted by said sniper or his teammate. Now if snipers were three shot or lost damage based on distance closer meaning less (which is a debatable solution due to map size. The goal isn't to ruin snipers but balance them.) But how current snipers are any person can take a sniper and use it to win fights or matches they wouldn't win if snipers weren't OP. This is turning out favorite game types into who is the better sniper/dodger and the only part of the sniper meta that takes skill are dodging the bullets that come from a gun that practically guides them and the guardians who close that gap. (Trials of Osiris). Speaking of trials why on earth can people res snipe? Not to open that can of worms too much, but I'll leave at this how much skill does it take to a shoot at something that literally can't move unless someone else pushes it. Point three: Sniper in destiny have such high aim assist, the game practically aims for the person. (I need clarify what I mean by this so thank you to the pro sniper debaters who brought it up) Basically AA makes the reticle of a sniper stick the player who is being aimed at and it leave quite a large window then other games and some time it registers hit which clearly are missing and if you add hidden hand you can see shot whizzing pass a person head and some how it actually hits and that is baloney. Now before you say server side issues, A) doesn't exclude the fact that it happens. B) Bungie has no Intention of getting better servers. Plus no recoil for being shot at unless you have high caliber rounds or a high impact weapon which is ridiculous you have conform your primary to beat a special. plus no wobble/sway while aim down sights. Now pretty much any sniper in any other game will penalize you in some way when you get shot. It makes sense, in exchange for the power you wield in your hand you get punished for bad sniping by unscoping or flinching. But in destiny you simply ignores it all and says "Oh I got shot? Well I can still pump two bullets into you or shoot you once in the body and finish you off with my Primary lol" that shouldn't be the case. Instead how about snipers have wobble and you zoom out once shot. Similar to other fast pace game like Halo or CoD. (Note: People didn't like those examples. Sorry but it's true.) Keep in mind these are PVP only changes! Not PVE ones! Edit 1: (remove due to valid points) Edit 2: Keep it up guys I want to have this discussion. Edit 3: agree or disagree I'm happy for how civil everyone has been thank you. Also I would appreciate it if everyone continue to bump this I want to have larger discussion about this getting more of the community involved. Edit 4: wow guys so many replies so many discussions at this rate with this many replies and hopefully even more bumps we can get a community manager to notice! Edit 5: Hey everyone I hope your well I've been playing destiny since day one and I love it. But I believe change needs to happen but if your able to prove me wrong I'll change what I'm saying but that means legit debates not name calling. Edit 6: Huge update read above. Edit 7: Hey debaters I hope all of you are well. Now through out this post I've learned many thing about sniping that have made me rethink some of what I said. However, I've Also seen quite a lot of information confirming my beliefs. So I will continue to support this post. Please be civil and respectful and keep bumping this post so the debate continues. Thank you so much! Also 843+ POST? HOLY SHIT! Edit 8: 1,000 replies and still no replies from bungie? Well hopefully at 2,000. Also anyone who does read this I hope you have a great day! Edit 9: WE DID IT!

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  • I didn't read but I disagree

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    • If BUNGIE nerds impact, buff reserve ammo.

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    • It would be interesting if it was set up more classically in the sense that there is sway, less handling, and less aim assist. However when crouching with a sniper you don't show on minimap.

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    • Or buff the other secondaries...

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    • I think that they should only take out the low zoom scope out of the game so that you can't easily kill someone 5 feet away

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    • Snipers are cumbersome.. in BF4 depending on how much gear ya have on it and how big the scope is, it takes awhile to scope in. I like the idea of having snipers as heavy weapons in crucible.. except ya keep your rounds if ya die. Would cut down on the spammy users/teams.

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      • "Instead how about snipers have wobble and you zoom out once shot. Similar to other fast pace game like Halo or CoD." Um Zoom out once per shot like Halo or CoD what kind of drugs are you on holy crap have you ever even played either of those games lol you dont have wobble in Halo and you don't zoom out once per shot in either games

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        • 800+ responses and Bungie are still silent on this matter.

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          • No! Snipers aren't strong! They needs to be one shot body shots!

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            • "There is a game called call of duty which snipers are one shot. And look how successful it is." I am just gonna leave that here

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              • The only thing they should change is the amount of aim assist snipers have because coming from a sniper it is too easy because of the aim assist

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                • Stop talking of nerfing ffs, I've said it before, when you nerf a weapon, you also nerf it for pve use as well, I for one hate the nerfs that are killing the pve. We want to be able to kill ads etc in style, we want to have all our abilities when raiding etc you nerfers only think of pvp, if you want a weak player nerfed up, go play call of duty or something

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                  • #BuffTheThorn

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                  • I 100% agree. They have done snipers at least as effective and op as shotguns used to be before they nerfad range, removed shot package etc. Why the hell would they bring down shotguns, just to bring snipers to at least the same efficency level? I think snipers and the never ending nerfs/buffs are destroying the fun in destiny pvp that used to be. In y1, the exotic hand cannons were still depending more on skill than landing a headshot with a sniper with alot of aim assist. This game has so many clear problems that seem to be so easily fixed, I really used to love it but now, it's to much try harding and to much meta restrictions if you wanna get some kills, it's a shame really.

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                  • No, I'm not trying to have my sniper ruined in PvE.

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                  • Bump. I went to the lighthouse sniping for the 1st time in a long time

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                  • Here's a reasonable debate, buff primaries, the reason snipers are so easy to use if because there isn't much counter as in matters of flinch or damage. That's why sniping is easier now. If there was a buff to all primaries, snipers wouldn't be too much a problem.

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                  • I think special ammo should be drop pnly. No spawn ammo, that would make it better imo.

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                  • Say what you want, but I miss the year 1 meta haha. I actually enjoyed crucible when it was Thorn, Last Word, and shotguns. At least it forced people to move around the map. The new sniper meta has promoted a lot of players to just sit in spawns and hard scope doors and hallways.

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                  • The only way to make everyone happy isn't to nerf or buff... If bungie buffs one class, the others will complain about them in crucible. If bungie nerfs one class, they will complain about the other classes in crucible... This will continue as it has from day 1. The solution: remove crucible.

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                    • Bungie needs to actually try to bring Sniper Rifles in line with everything else that has been nerfed. No more stupid love taps like "Small amount of increased zoom!", give them a hard nerf like every other weapn class has received. Sorry PvE.

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                      • I think snipers should de-scope when you're shot but also have some hip fire accuracy

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                      • Body shot damage needs to be in line with the impact of the gun. Sure, headshots do 5x that damage, that's fine. But you should not be able to 2-bodyshot kill a guardian with a sniper. You can't even 2-headshot kill a guardian with a hand cannon, which have the highest impact in the game.

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                        • Only if it's to prevent rez-sniping a dead guardian...

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                        • No land beyond takes skill

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                        • I think snipers are in a pretty good place though i would like to see a couple changes. One is more flinch. If im pumping your face with bullets it should be almost impossible to pull off that head shot. The second is snipers should be much more difficult to handle at close range. I dont know how to fix that but it seems stupid that i get head shotted when im within AR range and sprinting.

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