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Edited by scotchmist67: 6/17/2016 4:13:40 PM
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So do you get 3 kills with 1 full mag, no you don't and cannot. I can empty my mag and reload it ready for the next shot in a split second. What advantage does glass half full give you? And secret round on one of the highest aim assist pulse rifles, you must be a bad shot to rely on a miss to get your kill
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  • Yeah as a matter of fact I do, depending on how I decide to use my clip. I have gotten so many double and triple kills, it's ridiculous. Does that count as a bad shot? Ok man, you write off that perk, my whole point is that you said the perk is crap on that gun, which I in turn spoke up saying otherwise. Sure I don't get guaranteed kills with the first half of my clip, but every battles different. If there was a way to look up previous stats on how a gun has been used in its previous engagements, you'd really see what I'm saying. But whatever man, shame I couldn't "show" you first hand what this monster can do maybe then you'd understand.

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  • Edited by scotchmist67: 6/17/2016 8:09:37 PM
    Glass half full gives you +1 damage per shot on the grasp you would need a very big mag in order to get an extra kill. With secret round you get an extra shot if a round is missed. None of these adds up to an extra kill, your triple down must have been low health to start with. Not only does it not add upto an extra kill using maths, I have a grasp with glass half full and used it. It a useless perk on a pulse with a mag like the grasp. Put it on an auto with a mag of about 50 and its fantastic. With reload perks you can do far more DPS in 60s than a slower reload and +1 damage.

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