JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by kronk: 6/15/2016 9:47:58 PM
150
15
kronk

So.... no hunter in the crucible likes this patch.... hmm.........

Tripmines couldn't kill before or now. Throwing knife got nerfed for no reason. Bladedancer got smacked. Titans and Warlocks, however, got hit with a pool noodle in comparison. Edit: the replies are pouring in, thanks! Edit #2: When I say tripmines don't kill, I mean against any guardian with a decent amount of armor, since 197 will not kill at least some guardians. I went to tripmine for a couple games, then immediately switched back to incendiary, mostly because it doesn't matter what armor you are 205 damage will kill every time Edit #3: Wow. Incendiaries got ninja nerfed. It's like they're ramming swarm grenade down our throats. Instead of doing 7 damage per tick, now it does 4. 170 + (4*5) is 190, barely enough to kill a low armor guardian.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I don't like them but haven't noticed a difference on bladedancer. Shadestep doesn't bother me. Tripmine nerf was uncalled for it already hardly ever kills. What's the point of a trap grenade that does kill what's in the trap.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon