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Destiny

Discuss all things Destiny.
Edited by kronk: 6/15/2016 9:47:58 PM
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kronk

So.... no hunter in the crucible likes this patch.... hmm.........

Tripmines couldn't kill before or now. Throwing knife got nerfed for no reason. Bladedancer got smacked. Titans and Warlocks, however, got hit with a pool noodle in comparison. Edit: the replies are pouring in, thanks! Edit #2: When I say tripmines don't kill, I mean against any guardian with a decent amount of armor, since 197 will not kill at least some guardians. I went to tripmine for a couple games, then immediately switched back to incendiary, mostly because it doesn't matter what armor you are 205 damage will kill every time Edit #3: Wow. Incendiaries got ninja nerfed. It's like they're ramming swarm grenade down our throats. Instead of doing 7 damage per tick, now it does 4. 170 + (4*5) is 190, barely enough to kill a low armor guardian.

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  • I miss trip mines. I get more assists than kills with them now. Why the hell would I want to use them as a trap "like they were designed to be used" if I have to sit by them to mop up the injured player after it fails to kill. Dumb.

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