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Edited by Jei: 5/21/2016 3:15:42 AM
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Jei
Jei

Why all the hate on the "Wombo Combo"

For all you who dislike the so called "Wombo Combo" ask yourself this, was it really so bad? The nightstalker class was an amazing addition for the Hunter, especially since they lacked what is needed for a so called "PvE class" back in year one. All is good in this subclass but one thing, the grenades! The only somewhat effective grenade is the vortex grenade, and without lockdown it's almost completely useless. Using the smoke grenade (while sacrificing invisibility for poison) [b]with[/b] the vortex grenade made an excellent and effective grenade for a subclass without one. But at what cost? You have to use both your grenade charge and melee charge, along with a slot that can give your allies bonus armour and recovery, or drop more orbs. To me this seemed like a balanced combo since alone these two grenades were almost completely useless. Especially in a world where both other classes have a grenade that can either one hit you, or cause some serious damage. Edit: I have no issues with Walocks and their firebolt. For a hunter I am also pro warlock, just though I should clear that up since so many ppl assume I complain about that.

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  • Honestly its not bad. I play a Titan mostly and if I get hit with the wombo once in a match I never allow it to happen again. Honestly it's pretty easy to get away from too. And even if you are hit, you have a chance of getting away if you stay calm and keep gunning. The only problem I see with nightstalkers is how there is such a short cool down on shadestep. I played my hunter for the first time in a while for iron banner and it was almost too easy to get away from people, that being said, maybe people juat need to learn how to use what is in their arsenal to shut down a shadestepper. I personally think after this latest update the game is the most even I've seen it since beta testing.

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