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Destiny

Discuss all things Destiny.
Edited by DarkHeroCC: 4/4/2016 4:29:40 PM
43

How Bungie should Balance the Subclasses in Destiny

All Subclasses are perfectly fine

189

Most Subclasses are fine apart from 1 or 2

786

I'd say half of them are balanced

27

Only a few are balanced

38

Only 1 or 2 subclasses are balanced

13

NOTHING'S BALANCED IN THIS GAME

140

Do people still play Destiny?

49

Hello Guardians! Some of you may have noticed that, during the fist April update stream, Deej briefly mentioned that there will be changes to some subclasses. With that being said, in this video I will talking about what I believe Bungie should change in Destiny's Subclasses, in order to create a more fun and balanced Crucible experience. Not all the subclasses in Destiny need to be changed. Some are just fine the way they are, some others need a serious nerf, and others just need a small adjustment. That being said, I believe that the Striker, Gunslinger and the Voidwalker are perfectly fine the way they are at the moment. As for the rest... Leave your thoughts on the subclasses' balance down below and let me know what YOU would change on them, in favor of a more balanced Crucible experience. Thank you for your attention Guardians. May the Traveler be with you to Kick Oryx's Ass !!

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  • Before bungie starts nerfing subclasses they need to fix that stupid shadestep exploit.. As for subclasses... Warlocks need a Nerf, hunters need a slight nerf.. Titans need a slight buff.. The nerfs are as followed... Warlocks: Sunsinger -- Leave Viking Funeral and Touch of flame alone.. Just Nerf the base damage of the abilities whenever those 2 perks are used TOGETHER... Stormcaller -- Stormtrance is balanced in itself.. Just Transcendence makes it OP.. My advice? Reduce Transcendence by 3 - 5 Seconds by keep its intensity. Stormcaller was made to feel powerful. The grenades are nearly lackluster so the super is all that class has really.. Voidwalker -- can't really make any changes to this.. The class is great as it is already.. Just fix Nothing Mannacles so that the scatter grenades actually track like its suppose to.. TITAN: Sunbreaker -- Leave the armor Nerf where it is. Just give them back the cateurize perks glory.. The armor was the problem.. NOT the auto health regen... Striker -- Shoulder Charge is considered a melee.. Its should use the melee energy meter then.. Give it a slight cool down but the player gets increased agility while active AND melee energy is full.. This would make Shoulder Charge a much more strategic attack rather than a simple sprint and kill machine... But hey.Titans are -blam!-ing tanks. Lol. Defender -- bubble is fine... Buff the effect of the Suppressor grenades by a second or 2... Keeps players from rushing in close quarter maps with grenades and supers and whatnot... I don't know what else to buff here.... HUNTER: Nightstalkers -- Shadestep is fine.. Fix that -blam!-ing exploit tho... As for wombo combo. Its a fine and strategic combo.. Just reduce the reaction time of players using it so it doesn't feel like they threw 2 grenades at once.. Only by about a fraction of a second so that it doesn't lose its purpose.. Blade Dancer -- Fix the arc blade hit detection.. If an enemy is in its super, it should take 2 hits from blade dancer to kill them.. If they are NOT in super, it should only take one... Everything else is fine Gunslinger -- Buff the damn helmet that gives us a 4th shot and put the increased time back on it.. You pissed off a lot of people with that stealth Nerf. By the way.. I am a WARLOCK MAIN.. #WarlockMasterRace

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