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originally posted in: Holy cow bungie killed them
4/8/2016 11:39:36 PM
1
But Zen moment did nothing anyways. Shotpackge actually broke shotguns so that's different
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  • I wouldn't say that making them accurate broke them. It actually meant that using them close up was less likely to be lethal, as you had to aim centermass.

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  • But they killed just inside mid range with it no shotgun other than the conference call should do that

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  • They didn't really kill mid range. It was just an extra 10% or so if I recall with closer shots making them more like shot rifles. It didn't increase their damage falloff either, just made it so that more pellets hit, which ended up meaning more damage at further ranges.

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  • Conference call?

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  • Edited by NerdFame: 4/9/2016 12:22:15 AM
    The legendary shotgun from borderlands that also fired two more blasts towards the sides of the initial blast's impact point. Basically felwinter on steroids

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  • Conference Call? Try Flakker + Nukem (weapon change glitch, but BL2's endgame is designed around those unfixable exploits anyway ;) with a Mechromancer and Anarchy stacks though. I was able to down Terramorpheus on OP8 in a few seconds.

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  • Never found a flakker or really hit the end game I went as far as a 56 commando and found the conference call. I apparently just missed the bee shield, conference call game breaker too when I got around to picking up the game

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  • Nothing was as game breaking as the evil smasher + infinity glitch though (got fixed by making evil smashers unique effect pretty much non existent - all the weapon effect bleed overs are caused by the UT engine and Gearbox couldn't easily fix that). I pretty much have full OP8 gear. Not played in ages though.

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  • Damn I missed that too when I got the smasher it felt like a really shitty ar. I wish I was there for all that

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  • The smasher + infinity glitch was plain dumb. It even melted the raid bosses in <1 second. And every public lobby was full of it. I witnessed the most amazing server bug though. Was in the bar when suddenly legendaries were dropping like crazy from the trash mobs there. Good thing I was the host. I did set the game to local and split screen farmed long after they fixed it (for the fix to be applied I would have needed to restart the game though). So many legendaries O.O and at first I thought some of the randoms in my public game tossed out duplicates :D

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