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originally posted in: Holy cow bungie killed them
4/8/2016 5:11:41 PM
12
Even with the increases drop rate, how's that going to help you when you only have 12 spindle shots for WP. Minds well just use Sleeper Sim since it can also hold 12.
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  • Touch of Malice, with Blessings bubbles at WP. Very effective

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  • Never got ToM

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  • It's a more organized and fun grind for the calcifies fragments then the swords. And the missions are relatively easy at this light level 300+. I'm willing to help if your on PS4

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  • I wonder what field scout on the Y2 Patience and Time will do. Could be good.

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  • Does it stagger him? If not, it's worthless.

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  • He still gets staggered bc I'm typically the only one doing it this way, the rest uses Spindle or SS. But I cause most damage 85% of the time. I never tried a full fire team of ToMs

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  • Yeah that doesn't count though. If the whole team switches to ToM, I don't think he will stagger. From my experience, you need three high impact shooters to stagger properly. We've tried two, and it might work with another team, but my team needs at least three. Without spindle auto-reloading, I think a different sniper would mess up the timing with its reloads. All this to say that I don't really think it'll be a huge problem. We two round war priest every time. Maybe now we will have to three round him. We three round golgoroth too, maybe now four. It'll take some adjustment, but with our higher level I think we will all be fine in the end. Just unnecessary imo

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  • You're absolutely right, I'm the unconventional titan in my Raid group. We always have at least 3 using either Spindle, or Stimulant to stagger, a couple using HMGs, and me with my ToM or SGA. I'll admit it's not easy to do but it's nice to change up the raid weapon usage

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  • 1
    I'd think TOM would definitely stagger him if everyone were using it. The problem is just that you'd need to constantly move in and out of the bubble for blessing of light. But I'm not a fan of spending more time than necessary with an uninspiring boss It would be different if every round changed the fight itself.

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  • Perhaps 12 they rounded down how much you get

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  • Wasn't the heavy change only in pvp ?

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  • Not the way I understood it, but it will be after I check patch notes

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