Sniper inventory reduced by 5-7 shots. That's freaking huge!
Let's talk math(exciting I know lol)
If I have 23 rounds max on my stillpiercer, with boots on and all.
For simplicity sake let's say to a pve boss I do a flat 1000 per hit.
23x1000=23000
Now with hit to ammo lets use avg and say 6 rounds removed
18
17x1000=17000
That is a 26% reduction in potential damage (over a quarter)
That's horrible, and a bad call please bump and comment maybe someone will see this
Edit, I have never trended before so thanks to all
Edit 2, near 1500 replies thanks I've never had over 20 before lol so thanks to all and be careful out there in the update
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So just so everyone realizes. Bungie is a company. They want to make money and have large amounts of play time. What better way to increase play time than making things harder? Since ammo is now nerfed damage will now be less and bosses will take more time to beat which means more play time. Also since ammo perks will be more important it will mean more grind, which means more play time. So for the last time so everyone finally realizes. Bungie doesn't care about the community. They want dat money. The devs are great creative people. But under the influence of the higher ups they can't do what they want for the game. And since everyone is crying about PvP and how it causes nerfs like this. It does. PvP has been the cause for a large majority of the nerfs. Bungie simply does not want to take the time to separate weapons. Destiny would likely be better if weapons in PvP performed differently than in PvE. So basically. Play time. That's what Bungie wants, and money. That's it. Not the approval of their community. None of that stuff. Which makes perfect sense. They are a company.