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originally posted in: Holy cow bungie killed them
4/8/2016 12:06:28 PM
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That's not a big deal at all... You pick ammo and magic you can shoot again. It will take a bit more time to kill raid boss and that's it. Really, be honest, how is it THAT bad ?
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  • Exactly. The nerf means more [i]time[/i]. Time is money.

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  • Only two boss need full ammo. Golgo and warpriest, those boss are quite easy now. That's not going to that much longer no ?

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  • It depends. If you trust your teammates, then it shouldn't be a problem. I play with randoms 95% of the time though, so it's hit or miss. If it's a miss group, then more time to kill also means more time to screw up.

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  • "more time to kill also means more time to screw up." that's also true okay

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  • That's the point. Why would anyone want to take even longer on something that is already incredibly boring and repetitive? The point is to run it efficiently and every time we find something that makes us more efficient they take it away or change it. It serves no purpose beyond padding in game time.

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  • Only two boss need full ammo. Golgo and warpriest, those boss are quite easy now. That's not going to take that much longer no ?

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  • I'll wait and see I just forsee it could be problematic

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  • Edited by jlemale_fr: 4/8/2016 1:53:29 PM
    Okay but just in your math : 23x1000=23000 and 18x1000=18000 The thing is when do you need to shoot 23 bullets without having time to pick ammo on the ground ? Golgo and the Warpriest. But People are rarely shooting 23 times in golgo (if they do, those guys wont have any issues to do a second run), And for the warpriest okay ! You will need two or three runs. When you think about it, you might do the warpriest now in two runs without having to face the taken which is kinda easier. So anyway except if I'm missing something, it's not a big deal ?

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  • It is bad, because I've played with groups of randoms that could finish the boss battles just within the allotted time. I've coached players that play in a group all the time and need every round to finish the boss battles. Because of PVP Bungie just added unnecessary difficulty to the game. I know people are just going to say get good, but that is the top 10% of PVE players. Why does the game have to become hardcore PVE because of the hardcore PVP players?

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  • Hardcore ? You're not doing things right maybe. The nerf is only when you need to snipe without having time to pick up ammo, so the warpriest or Golgo. And that's all I think. For all the other boss, you have time to use ammo from your inventory or just to pick up ammo on the ground. Also for Golgo and the Warpriest, you don't need the full time to kill the bosses. Otherwise the strategy is not good OR the guys are just not ready. Their light is still too low for example. Or I missed something. Btw I'm on PS4 so I can't help you to teach how to kill those boss without problems. But I know a few good friends who have PS4 and XB1 who are usually helping beginners.

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  • I have both XB1 and PS4. Thanks for the offer but I don't need to be taught. I have finished the WarPriest in two rounds or in three/four rounds. I have finished Golgoroth in two rounds and as mush as six rounds. It depends on the group which is what I mean. A good group will have no problem adapting, but the groups that have a problem finishing with the ammo given now are going to fail more often after the update. Bungie just made the game unnecessarily harder in my opinion.

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  • So I guess they didn't to listen to your tactics or they were too low light.

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  • Advice: Git gud

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  • Exactly

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  • It's what I was thinking of

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