For me it's not about the challenge, but the fun! Weakening characters until they're less effective than they were at launch (Supers, grenades, sprint turn speed and Blink) may balance PVP, but it takes a lot of the fun out of PVE.
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They need to separate pve and pvp nerfing...
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Edited by Strix: 4/6/2016 8:59:31 AMI agree completely! Nobody has ever complained that their teammate saved the day because they were too OP.