Even then, they don't have mechanics. I mean, I guess you could say the turret controls on the chopper are mechanics but... Some people couldn't even figure out how to use the turret controls the first time though and killed the chopper without them. *not many realize there's a mini console near it and were trying to use the turret itself originally*.
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Wait so people like those stupid boss mechanics that force you to play one, maybe two ways? I can't stand that shit
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Be yet you like sitting in one spot with nothing happening?
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What game has that?
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The Division? The cover doesn't get destroyed. You find one good spot and you can sit there forever.
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Not in the challenges. Typically just ends up with nothing but grenades in the spot. Of course in all the other difficulties cover isn't really even needed. Just rush and drop.
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there is a turret to shot the helicopter with? I always just shot at it normally, killed it tons of times. I was saying more like, all the flamethrower bosses are slow moving, long range. (aka you just joust them around the room) turret guys are just wait for their turret gun (or machine gun whatever it is) to run out of bullets and shot him until he brings it back up. they are all the same
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Heh point proven ;) But yes. That's courtyard where you originally hacked the turrets to your side. If you go around and activate them they do a sizable amount of damage before the helicopter shoots them and they get destroyed. Next time you go through *it was a hard daily yesterday* head up top near one of the turrets and there's a small console to interact with for the extra damage.