Division is cool, but it will die fast.
there is no endgame and the "raid" that comes out won't be more than a story mission that is slightly harder, just like the challenge modes
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Raid is against lmb. So I'm looking foward to fighting the full force of a cornered private -blam!-ing military
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is it? I went to the location on the map, and there is a sewer entrance. so I assume that it's gonna be underground
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Remember, the lmb has a freaking aircraft carrier. The trailer even shows a APC. Would not be surprised if we a facing a tank or armored vehicle of some sort.
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a tank in the sewer? that seems rather odd
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The description says that the lmb is AMASSING in the underground. Remember the first tech mission? A cleared out space of that size would easily hold thousands of men and areas on the walls for snipers.
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you are giving way too much credit. gonna let yourself down there bud
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Sorry, I just love speculation.
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Well so does he, love speculation! Though I fear it will die fast, really hoping not. It is fun, great rpg mechanics/team work(rather than simply playing along side others like most co op), but every mission is basically the same it feels like. And the dark zone needs a ton of work. Much more than the minor tweaks coming. Really hope that's already been under the knife pre release so we aren't waiting a year to have a reason to go in. Really just hoping im 'panicking', and the content update that's supposed to happen early on brings something of substance. And really do hope the incursion is more than a long ass story mission on challenge mode! Scared that's all it is but no reason to really think so except for this giant doubt I've been taught to have with games that feel like are so close to being absolutely amazing(hint, the other one is destiny).
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I mean, we just got a pretty large bug fix in the first couple weeks of the game. Phoenix cress are reworked, loot system, and rogue system. From what we have been shown so far, I'm not largely concerned for the future as we have these 5 updates in less than a year. But only time will tell really.
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Yeah I'm gonna wait and see. I just don't see how the little dz changes could help it much. It gets boring running around to different places with a bunch of enemies you kill only to find out some assholes already ran right past them all killed the boss and ran out to the next one. So typically it's about an hour plus running to each spot to find a named guy. Lucky to get out with 5 credits. Wish they'd put in organized pvp too.
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Link por favor
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link to what?
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About the " raid"
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you could find plenty of links, but really you could just log into the game. the "raid" which is called Incursion is already in the game and on the map (lower right corner). http://gamingbolt.com/the-divisions-first-incursion-revealed no real details about it. it was really just my take on how the raid will turn out. based on the fact that they could do nothing other than boost the hp and add more enemies in Challenge mode compared to normal. I feel the raid will basically be the same, more enemies with more health. nothing actually different
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Don't forget the lack of mechanics. Every boss is just sitting there shooting a bit at a time.
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excluding the helicopter, there really are only 3 bosses. turret guy, flamethrower guy, or sniper guy. so yea they are pretty lacking in mechanics
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Even then, they don't have mechanics. I mean, I guess you could say the turret controls on the chopper are mechanics but... Some people couldn't even figure out how to use the turret controls the first time though and killed the chopper without them. *not many realize there's a mini console near it and were trying to use the turret itself originally*.
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Wait so people like those stupid boss mechanics that force you to play one, maybe two ways? I can't stand that shit
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Be yet you like sitting in one spot with nothing happening?
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What game has that?
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The Division? The cover doesn't get destroyed. You find one good spot and you can sit there forever.
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Not in the challenges. Typically just ends up with nothing but grenades in the spot. Of course in all the other difficulties cover isn't really even needed. Just rush and drop.
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there is a turret to shot the helicopter with? I always just shot at it normally, killed it tons of times. I was saying more like, all the flamethrower bosses are slow moving, long range. (aka you just joust them around the room) turret guys are just wait for their turret gun (or machine gun whatever it is) to run out of bullets and shot him until he brings it back up. they are all the same
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Heh point proven ;) But yes. That's courtyard where you originally hacked the turrets to your side. If you go around and activate them they do a sizable amount of damage before the helicopter shoots them and they get destroyed. Next time you go through *it was a hard daily yesterday* head up top near one of the turrets and there's a small console to interact with for the extra damage.
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What's the boss mechanics in the strikes in destiny? Aside from the newest ps exclusive that every leaves as soon as it start.