I had this with firebolt. They explode even though the shouldnt, i mean they just split and do 85 dmg but my nades always explode and do like 39 dmg
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If you die before they hit the ground & expand they do not do the DOT. You only get damage from the initial explosion which varies from like 30-120+ damage. No idea how or why it varies though.
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I know but it happens when i'm alive too
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Oh yeah I dunno then. I don't run Sunsinger very often but they've never exploded early, and not done burn damage if they tagged as long as I stayed alive.