De-scope upon hit is fine, if we can prevent shotguns from being able to shoot upon hitting them. Just wanting to make the main two secondaries used equally useless
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But in reality, that makes no sense. If I'm using a shotgun and get shot, I can still pull the trigger to shoot back. If a sniper is scoped and gets shot, there is no way he could still focus down a scope. Just sayin'
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We're playing a game that involves aliens and characters that basically use magic. So reality is kind of out the window.
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What do you mean this is a game, magic and aliens are real. :) Seriously though, I'm just pointing out that a shotgun should still be able to fire when the wielder is shot. Tying shotguns and snipers together in this instance doesn't make a lot of sense.
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Neither does making a secondary useless upon being shot, but that's what this post brought up. If you are going to make a sniper flinch and descope then a shotgun should flinch upon being shot as well. Other option. Ppl just stop bitching about weapons and just play the game as it is and enjoy it.
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And if you think about it, a sniper can still fire with what he is saying, your asking for shotguns to not be able to fire, how is that fair?
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That's why you never see me ask for nerfs, I just play the game as is.
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Glad to have a fellow non-nerf herder then.
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People rage when I say this.
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