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Edited by Youre Lightwork: 3/4/2016 2:30:42 PM
1
Titans have - Juggernaut (amazing), Shoulder Charge, a Nightstalker's super for a grenade (minus bonus damage), the best slayer super in the game, melee+grenade charges every 12 seconds when supers charged on Sunbreaker, health back w. Every ability kill, overshield on every shotgun kill, a [b]fantastic[/b] support class that's truly invaluable if used properly, mid-air evade, [b]armamentarium[/b]...list goes on Hunter's have - Throwing Knives that do 168+ burn damage on precision, smoke grenades, wombo combo, [b]shadestep[/b], keen scout (together), Fast Twitch, Invisibility, Tripmines, QuickDraw, Fleet Footed...etc etc. Warlock's have - great melee, Firebolts, Axion Bolts, Ram (which is only good on Voidwalker), Viking Funeral + Touch of Flame, Amplitude <3, Pulsewave, Electrostatic Mind, Flame Shield, Transcendence, Stormtrance...etc etc. Every class/subclass has their own unique capabilities. It's literally part of what makes this game great. I'll never understand why there's scrubs that wanna change something because they've not yet found a way to counter it. There's an advantage to using everything! Even the bubble Titans have so much going for them right now w. Their suppression nades & shotgun + no backup plans. Stop complaining, and start looking into some strats to counter whatever it is you're having trouble beating... Because it doesn't matter what gets nerfed / buffed. You won't be any better until you learn to adapt and counter.
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