Nades that leave you low health for over 10 seconds? That track around walls and corners and can hit up to three people, that deal 155 damage and leave you to be one hit killed by any handcannon? Pretty damn op if you ask me.
Also the melee is the best (smoke is a close second tho). Same thing with the burn, leaves you vulnerable for a long period of time, twists your face half way across the screen to hit and has the longest range out of the other two classes. Deals 199 damage killing lower armour players and leaving everyone else super low health. It even gives a blam!-ing overshield when you hit someone. You can win every melee battle even if you get hit first, or you can just go up to someone and slap them to guarantee a kill because you can slap + one shot before they can get 3 melees of on you.
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