You should give Super Meat Boy a look...
One objective reason why Ori is a little flawed is because a lot of the game is very brightly yet softly coloured. As such, when there's a lot of action on screen, it can be hard to see where Ori actually is.
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I'll give Super Meat Boy a look, but I actually have little trouble seeing where Ori is on screen. What I seem to have problems with is in the timing and the successive timing of movements. In certain sections there's so little room for error. Takes me over 20 tries to get through a small section that might otherwise take someone else maybe 10 max.
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Fair enough.