I don't get it. Same archetype. Very similar stats. DoP is god mode and Hard Light fees like it shoots marshmallows.
I played a few games with HL earlier and it was [i]entirely[/i] underwhelming compared to how I've seen DoP just melt faces off.
I thought HL would be comparable or an adequate placeholder, but nah. Doesn't hold a candle to the real deal.
[Edit]: Alright, alright. HL isn't the same archetype as DoP, though it's an arbitrary distinction between the two (imo). It's like someone with brown hair saying, "No, it's [i]chestnut[/i]. Not brown." The slightly increased impact should balance out, but whatever.
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Edited by xJPerk: 2/20/2016 6:04:58 AMNot the same archetype. Compare the two in game. Doctrine has a higher rate of fire less impact Hardlight is the same archetype as monte carlo.