The problem with revive sniping is that the risky part should be the revive itself not surviving after revive. If they just nerfed sniping, then Crest and LBN would be very OP. In my opinion, the fix should be a longer immunity window (allowing escape after revive) and a longer time to revive (2 sec or 1.5 with Crest/LBN). That would make the snipe target the reviving player rather than the one being revived.
English
-
That's actually a good point, and I have to commend you sir, you are talking like a true game programmer, rather than a whiny little kid wanting to get the edge.
-
On these forums everyone talks like they are an expert software engineer. "Bungie should do this", "it's easy to do that." People have no clue how much work goes into game development and how a seemingly small feature could take significant resources to implement. I am not a game designer, but I do have the common sense to recognize how the pieces fit together to some degree (some programming experience helps too).