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2/17/2016 2:58:46 PM
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From what I have gathered by reading the comments below ppl are torn between. 1. There is no real connection because it is a causal treasure hunt not some hardcore dragon slaying. 2. Higher score = better skill due to more time spent playing game therefore overall better player. What OP, and some of you here are not understanding is the human element. Let me start off by saying you can gain a huge chunk of grim by hunting ghosts/frags and some dlc VIPs which can be done in less than a week mind you. Weapon kills can be farmed, as will as enemy's. Do some ttk content and boom you got +4000 probably. I don't do PvP much and I got 4400. I have done kings fall and other raids and guess what? I am human. I can still -blam!- up and you people need to learn that. A +4600 is not Jesus Christ, that person has the same chance of -blam!-ing up as the next guy with a lower score that has done the raid +10 times since the encounter is like riding a bike. Grim is nice an all but that shit is a paperweight because what really covers your ass in an encounter is [i][b]Gear[/b][/i]. What weapon and armor load out you have at the time and place can either synergize with teams or ensures you own survival. In crota hard if you didn't have a helm that restores health by orb or red death you were -blam!-ed. Bottom line. TL;DR: Humans can perform either under or exceed your expectations so observation is key. Grim is not a reliable indicator in terms of skill in higher scores as the nature of it is exploitative. Gear makes the guardian survive so judge that with the highest scrutiny. [spoiler]if you gate ppl off like OP please do some community service and help noobs because if this becomes a trend new players will not learn the encounter at all.[/spoiler]
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