Il tell you a couple of times where sunbreaker has failed me:
3v3 trials last round: I activate sunbreaker and aim right and enemies heads. I throw the hammers but all of em missed even though I had tracking on.
3v3 skirmish: I had my super activated for a while and got a kill already, next guy I find is a titan, I throw a hammer point blank at him and he did not die, instead it took him 2 seconds to realize that I was near him and proceeds to fist of havoc. This has happened many times.
Hey a bladedancer, pop super, gets hit, I die.
Other than that, Hammers are my favorite super but just underpowered.
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It's all about situation. It's not a good super to challenge other supers, so you have to know when the other team is near having their supers and what they have. Also you want to pop hammers close to multiple people (but behind cover when you pop them), and get very close to kill them. Hammers and storm trance are easily the best supers for clearing out entire enemy teams of people who do not have supers.