Lol. All these people saying Sunbreakers aren't relevant. I got a reaper medal awhile ago on my Sunbreaker.. After the nerf, obviously. It was during iron banner.
And I suck with Titans. I'm a warlock main, and I thought that sunbreakers were nerfed too hard. But honesty the only thing that needs fixing is the lag. When you hit someone and it does nothing... That's lag. A direct hit with a sun charge, and it not killing someone? Lag.
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Edited by Dano2point0: 2/9/2016 3:49:50 PMTo be fair, getting a Reaper medal is generally more about smart tactics and skilled gun play, than it is about Super. Hammer and Tongs medals before and after would be a more appropriate comparison.
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Not lag, they reduced the explosion radius while keeping the hit detection radius the same.... It also has a broken perk, tracking does nothing....
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Trust me, if it isn't killing on a direct hit, that's lag. Decreased blast radius would be some of it, but definitely not all of it. And tracking feels like it's not there, but it's there.
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Feels like it isn't but it is? Hmm...
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I'm just saying that it isn't [i]as[/i] easy to get a kill as it was before. That's obvious. But I'm also saying that it's not completely broken like so many are trying to say.
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And I'm saying it is, facts speak for themselves. The tracking perk does nothing, it hardly did anything before the nerf.... Blast radius and impact radius are not correctly implemented, which is why people are surviving near direct hits.... The hammers detonate too soon.... A hurried I'll conceived nerf from bungie where they get the numbers wrong, who'd have thought it possible....
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Hit someone directly and almost killing them. Thats what i hate