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2/9/2016 12:38:33 PM
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Sunbreaker is fine, you just suck
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  • Now im not the best with my overall pvp but lately with iron banner i have gotten 4 phantom medals with my titan none of them useing sunbreaker i have a overall 0.8 but my recent games have been all over 1 kd and my highest was a 13 kd during iron banner so im not awful but my point is that im not bad at pvp but when i use sunbreaker i can barly get 2-3 kills because i get oneshot by a shotgun to my back or a sniper shot straight to my face no super should be able to get one shot dont raise the damage on hammer raise the defence so they dont get insta killed

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    Definetely not. If you're dying, chances are you're not aware of your environment and the enemies around you.

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  • You know the little animation when you start your super and you cant move whatsoever i easily get sniped or someone runs up and shoots me with a shotgun when i cant move expecialy if you try to use it when you are trying to defend your spark that few seconds can easily kill you if people are near by but im not going to go hide and then use my super thats a wast of a hammer or 2 that i could have used when im runing in to use my super

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    So you would rather sacrifice your life and super instead of 2 hammers? Again, your fault

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  • A hammer hit me directly and i didnt die in a trials match. Everyone was a green bar.

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    So it's not the hammer, it's the game. Hit detection has been an issue for all classes lately

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  • Except warlocks

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    I've had issues with my grenades and melees on stormcaller and sunsinger. So yea, all classes are affected

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  • I highly doubt that no need to make things up to get your point across lol

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    I've had issues with burns not procing, enemies burning without getting the shield from melee or melee damage happening but losing my charge, stormcaller melee animation happening but no damage. You can believe me or not. You probably not since you're biased in favor of titan being supposedly underpowered and warlock being supposedly overpowered

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  • The hit detection on the hunters supers have been off lately too. Bladedance requiring 3-4 swings to kill, goldengun shots connecting but not counting, and tether going straight into people and not doing anything. It is definitely the game.

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  • Never had a problem with my warlock

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  • Edited by Killmonger: 2/9/2016 1:10:53 PM
    Says the guy with a kd of 0.81-0.82 across all 3 of your characters and the least amount of kills of his titan. You have no room to say anyone sucks.

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  • Lol agreed

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  • He speaks the truth sunbreakers are fine but you don't suck maybe it just doesn't fit your play style try using surcharge you are basically a fiery blade dancer that does more damage but don't move as much

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  • Edited by Killmonger: 2/9/2016 1:43:16 PM
    I main a titan since day 1 and no sunbreakers are not fine. Suncharge is a good substitution but even it has hit detection issues that cause it to be inconsistent. Second there are many times where forgemaster is the better option to use and in it's current state it also is very inconsistent. You have people getting hit with hammers and not taking damage or losing partial health this is unacceptable. Bungie has dragged their feet with fixing this but was so quick to nerf it and it's a slap in the face. What you and many others need to understand is that just because there's another option to use doesn't you ignore all the other issues with the subclass. People having been complaining about this for a while and even provided video proof it's bungies responsibilty to fix these issues.

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  • Every thing right now has hit detection issues from bland dancers to melee it isn't the sub class being bad, just and mostly connection issues

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  • It's not a connection issue I've hit people with perfect connection and have the same issues. So you mean to tell me that everyone who is saying the same thing along with people who provide video proof are fight people with bad connection? Even people are planet destiny and twitch streamers are saying the same thing. The subclass got hit with too many unnecessary nerfs and I blame bungie because if they had properly tested the subclass before these problems could've been dealt with in a better way but what happened everyone started complaining about sunbreakers and bungie did a rush nerf and ended up causing more problems. It's sub par now and everyone knows it there's a reason you rarely ever see anyone use it there are more strikers and defenders than sunbreakers. People are just afraid that if they fix the issues they might buff the sunbreakers again and all their nightmares will become reality again.

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  • Well I know for a fact that it's still useable and I've used it successfully after the nerf. If you believe it's bad then I can't change your mind but I don't

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  • Sunbreakers are very situational which dosnt make them bad. Let me compare it to a good PVP class, blade dancers. A blade dancer requires 2 hit to kill a Sunbreaker will Sunbreaker only needs 1 SC to kill a bladedancer both have health regain on kills as well

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  • You can only survive a blade dance hit if you run max armor, blade dancers can survive a hammer by the same means

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