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Edited by Grady Sk33ting: 9/15/2014 7:53:36 AM
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Are Titans the weakest in the Crucible, or am I just worse than I think?

I've tried Crucible over and over. My friends tell me it's fun, and that you have to get use to it, but they're playing as Warlocks and Hunters. I'm constantly being wrecked by players, that are mostly Hunters and Warlocks. Even thinking about it, I don't really see that many Titans in the Crucible. The Titan abilities seem to only really work in defense, even the Striker Subclass. Is any other Titan just getting destroyed out there? I'm good at games like Halo and Battlefield, and I'll admit, I'm not great at Crucible, but this is out of control! Does anyone feel the same? Are Titans a weaker PvP class?

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  • I Main a Titan and I'm good at it because the titan seems to rely on more of a close range deal with ALL sub-classes! Striker has shoulder charge-close range, juggernaut (gives that energy shield while running)-its meant to get you into close range distance. Then the rest of the skills are meant to augment fist of havoc with distance increasing abilities and survival while using fist of havoc. which doesnt matter because bungie gave everyone the conspiracy theory-D shotgun which has GODLY range so to even try and get close is just asking to die! When you really think about it Fist of Havoc doesn't really get many abilities in that subclass that doesn't just increase the distance of fist of havoc or augment it with a pulse or shock-wave. Yea the grenades are amazing but good players will see it and blow it up with a bullet. then what? you just wasted a grenade! Yea i know "armamentarium" lets keep exotics out of this argument because every other class has better exotics then the titan! The titans best exotic IS the armamentarium! Defender titans do have the suppressor grenade but thats pretty much it! everything in that subclass is to augment the actual ward of dawn with a shorter cooldown or longer life. then the rest effect the force barrier which doesnt work because you have to actually KILL the enemy unlike the warlock and half the time i punch someone then they die but because of lag i die too and it counts as a postmortem so it uses my barrier although im already dead because bungie! Just look at that entire skill tree! Its actually really lack luster! and as i said suppressor is great and so is magnet but if the only good thing about the titan is the grenades then something needs to change. Then theres the sunbreaker which was a powerhouse! but now that all the warlocks and hunters complained its now been nerfed so hard that i can barely kill more then 3-4 guys without either being sniped or shotguned in one shot! while the storm caller uses landfall (its a freaking fist of havoc attack!!!!! how cheap is that!!?!) to kill its attacker then go on to vaporize the rest of the team with chain lightning! And once again all of the sunbreaker titans abilities are all focused on the actual super attack instead of versatility! kill someone with a fire attack to increase your reload speed...seriously? thats a skill. when i am using my HAMMERS i get faster reload? on what!? MY HAMMER!? yes the melee and grenade count as a fire special but the sunbreakers melee isn't an instant kill in crucible and the only grenade thats garenteed to kill is the fusion grenade and thats IF it sticks! The sunsinger has DoT abilities that turn all of its attacks into burn attacks, it gets an over shield, increased defense, can have an extra grenade, and even FORCE an enemy back for some distance! Voidwalker gets bloom, ability tracking, bigger explosions from ALL abilities, the power to give all abilities energy drain (it regenerates grenades faster) and even augment the super entirely! it can be a cannon, an AoE field or a triple bomb and all can track if you want it to! Then stormcaller gives you abilities like, longer melee (Btw warlocks have the longest melee in the game and now its even LONGER!) chain lightning, then abilities like; when you kill with melee your grenades charge faster and when you kill with nades your melee charges faster. Then an ability that when your near your team mates you regen your super faster and cause an AoE field around yourself when your super is active. And lets not forget transcendence; if you have full grenade and melee your super lasts like 3 times longer! AND IT DOESN'T TAKE YOUR NADES AND MELEE AWAY! you keep all that after you leave your all mighty super. Gunslingers get a hitscan super with heavy aim assist! you just need to graze your foe and they are dead! instantly! only a titan with max armor or a ramlock can survive it! Its got stat increasing abilities that make you reload and gain stablility for each headshot and in crucible everyone is aiming for the head! you can pick up ammo crates and gain massive melee/grenade ability cooldown, or more throwing knives, even to burn your target with a throwing knife so they cant heal behind cover! Blade Dancer gets invisibility, the ability to regen super energy with each kill. you can even regen life with each melee or super kill; the titan has something similar but its only with storm fist!!!! blink strike gets the ability to regen your melee in about 3 seconds instead of the normal 25-1:20 everyone else has to wait! so its actually eaasy to blink strike then blink strike again moments after and heal along with using your super. but the titan cant because its only if the actualy lightning POWER of the fist kills not the normal melee! And both hunters and warlocks get BLINK! the cheapest move in all of this game and i call it cheap because the titan doesnt have it! you can blink a grenade off your body or escape instant kill moves like the fist of havoc! all the while the titan is forced to jump! Then nightstalker is the most versatile subclass! its got two grenades! smoke makes your enemy become blinded and slowed and takes damage all the while you can throw another grenade while they are stuck to garentee a kill or hold them there for another class to kill! shadestep is probably the most unfair ability in the fact that you can dodge most attacks and there is a small window of invincibility which i have had the misfortune to fist of havoc and die too! You gain increased tracking and radar along with having a super that stays out on the field even when you DIE! what happens to a ward of dawn when a titan dies? OH! it vanishes! but a hunters special stays up for your teammates to reap the rewards! thats fair right!? considering ward of dawn can be destroyed by every super in the game except nightstalker and sunsinger! I made my favorite class sound terrible...the titans subclasses are good but you must understand that most of the abilities augment and change the SUPER! unlike the hunter and warlock who get throwing knives, shade step, overshield just by meleeing someone and not killing them, the ability to bloom with ANY void attack as compared to the titans explosive pyre which once again; only works IF ITS A HAMMER! which is your super! So you must rely more on your own SKILL with guns and the split moment you have your super. i shoulder charge a lot of people, i can fist of havoc a lot of people! But most of my kills come from skill with my gun. and im NOT a bad player! i go between 20-30 kills per match! im 90% of the time on the top of the match with the highest points! From what i learned from playing a titan is that skill means everything! Titan may not be the class for you in PvP but its amazing in PvE!

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