The reason being, everything else has been nerfed. And the range is pretty insane, the speed is WAY TOO HIGH, etc
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[quote]I enjoy how people make these kind of posts about Warlocks since Sunbreaker got nerfed. It's as though people go to Crucible and get obliterated by another subclass, then come here to bitch. If Warlocks are so easy to use, lets go ahead and give OG Bladedancer back to the community, or how about OG Sunbreaker? You wouldn't be hearing shit about Warlocks if those two were back in their prime, because Warlocks wouldn't be able to compete. I'm not going to say that you don't have a right to communicate your opinion, sure that's fine and dandy. But do some research before you get your panties in a twist. The supers alone that I mentioned were MUCH worse than any Warlock subclass now, mainly because they were broken as shit and were the true easy mode. Warlocks have been the exact same since day one, nothing has changed except the things around them. Call nerfs on something that deserves it, or better yet, call for buffs instead. Now that my little rant is over, I'm gonna leave these here. -Titans have fusion and magnetic grenades. -Hunters have arcbolt and flux grenades. -Hunters also have Blink. -Res-sniping exists. -Throwing knives can be just as effective as both a firebolt grenade and a VERY ranged melee if used right. -You can have two knives without sacrificing the burning effect of either, or having to equip an exotic to bypass that. -Shoulder Charge (if combined with the ever so popular Peregrine Greaves) can one-shot a roaming Super. It can also normally one shot every guardian. And you can get health back via Transfusion, if I'm not mistaken. -You can kill a Stormtrance user with shotgun-melee, sniper headshot, or a super. (Fist of Havoc and Golden Gun are the most notable.)[/quote] Just gonna leave my previous argument here, not gonna type it again. Do what you will with that information.