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originally posted in: Stormcallers DO need a nerf.
2/2/2016 12:41:43 AM
2
Well if you have ever used SC then would understand that for him to do that he would had to have transcendece, meaning he kept his melle and grenade charged, and then he would had to of not used ANY of his super to be able to get to the back where you spawned (remember thats 10 seconds if waited for auto spawn) otherwise he wouldve ran out juice by the time he got to you. Sooo that means no ionic blink OR superconductor.. so im guess he had to of had land falled you? If so, that only saves him like 2 seconds at most. Now this guy just lucked out to of not ran into anyone on his way to find you, which coincidentally he stumbled upon your exact spawn spot, with in range, with just enough juice to kill you before you could get him.. So you think its excessive to be able to kill 2 people for a full super activation?? Golden gun has 3/5 kill potential Bubble is dependant of enemy stupidity FOH/FOP has a 6 kill potential Nova Bomb has a 6 kill potential Sunbreaker has the highest kill potential IF you can land every hammer.. Yet a shock walker got 2 kills and thats excessive?
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