JavaScript is required to use Bungie.net

Forums

originally posted in: Stormcallers DO need a nerf.
2/1/2016 6:46:01 PM
5
>Says warlocks need a nerf >gives bullshit reasons as to why it needs a nerf The range is too high? Ok. Let's nerf •Hammer range •Golden gun range •Shadowshot range •Striker range Just because we are nerfing things that don't need nerfs. It's too fast? Lmfao It's the only mobile super that can't sprint. And according to everybody, warlock jump is slow as all hell. And the only way to be fast is to blink, which drains your super bar. If you're going to propose a nerf, back it up with facts, and objective reasons for the nerf.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Do explain striker range for me. And golden gun is in essence nothing without range, as well as NIghtstalker. An if you're using Sunbreaker at a range post-nerf... You are legend, basically. Cause of hit detection and damage not registering, bad travel time, etc.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • .... [quote]Just because we are nerfing things that don't need nerfing[/quote] Did you just stop reading halfway through? It's range is fine. The only super with less range is blade dancer, which has health regen.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You certainly did the same.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon