Infection: One player starts out as the thrall. He has a higher armor level than the Guardians, and gains points per Guardian infected. Six rounds, each player taking a turn. 7500 point limit. Free-For-All mechanics, players can kill each other, but earn minimal points.
4v4v4v4: Four teams; Blue, Red, Yellow, Green. Mixed game modes, Control, Clash, etc. Guardians have a shader automatically put on them to signal what team they are on. 15000 point limit.
12v12: All out warfare. Large maps only. Vehicles enabled, supers disabled. 30000 point limit.
King of the Hill: Six points that can have the hill, team with the longest time holding the hill wins. Multiple players in the zone increase time. 20000 point limit.
President: One player on each team will be signified as the President, similar to a spark runner and will be removed of weapons. If the president survives for 45 seconds, their team gains extra points. 20000 point limit.
Arena: Eight teams enter. One leaves. First set: Clash. Four battles, four winners. Second set: Control. Two battles, two winners. Final set: Rift. One battle, one winner. The team that wins the championship gets immense rewards.
None/All: Specify.
If you need me to explain something better, please comment.
So far, people like infection
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Matches with more than 6 players per team is too large with supers. Unless they are limited or unavailable.