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#Gaming

Edited by Tartan 118: 1/27/2016 12:35:31 PM
27

Motion sickness from games

Have you ever experienced it? Just this morning, I eagerly downloaded The Witness, Jonathan Blow's follow-up to 2008 indie hit Braid. But within maybe an hour of playing, I was feeling incredibly ill. The game's lack of music (so far) didn't help, but primarily it was something to do with the visual presentation. I've been looking into it a bit, and it can apparently be affected by things such as distance from the display and FOV... My distance is perfectly fine, according to several sources, but I've no idea if the FOV is limited. One more thing I suspect it might be is the lack of 'player appendage' onscreen. It's usually a gun, and I guess it usually helps me somehow. Another game that lacked such an object was PS Plus puzzle-adventure Ether One. It's exactly the same kind of game: first-person, extremely limited HUD to the point where it's absent most of the time, silky smooth but sluggish by default movement. So yeah. I wonder if there's any way for me to offset the nausea or anything. Apparently Mirror's Edge had a reticle for just that purpose. And I've heard that chewing ginger can help. Any advice? Any stories? I also tend to get it with a lot of first-person PC games. Edit: Blow is aware of it and working on a solution. Thank gods.

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  • Edited by Vardnax: 1/26/2016 4:32:44 PM
    Most games I play don't cause motion sickness in me. Only some games, like Minecraft, Borderlands, first person GTA V. In bad cases I can't play for hours because I'm feeling too sick and a bit dizzy, feels like having a flu or something. I think Borderlands was the worst for me. The graphics -blam!- up my brain. Bigger distance to TV doesn't change much when I play those games. Since I know some games cause motion sickness in me, I'm worried VR glasses will do it too. And I'd really like to play VR.

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