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originally posted in:The Ashen Conflux
originally posted in: New Fallen Class
1/25/2016 4:23:27 PM
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So i feel like most of these are balanced but here the changes i would make: [b]Solar[/b], For the engine of war perk it should either have decreased blast radius and last longer and gain to shots, or have increased blast radius and the cost of time and shots. For the Inferno melee remove the dot and add bonus damage. [b]Void[/b], for the override nade make it so it does what it says already and add the effects of a suppression nade. The supper in my opinion is really lame, not to be mean but it is. [b]Arc[/b], Everything about this subclass seems awesome except the supper, it feels like a copy of the arc blade [b]Overall[/b], This seems like an awesome idea with some great perks. The one perk i would change on all subclasses is the docked perk, instead of boosting super energy, boost agility(otherwise seems to op and it makes more sense boosting agility)
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