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Destiny

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1/21/2016 9:55:38 PM
97

Update of Disappointment

This is it. The last chance Bungie had to show me the game I have tried so desperately to love wasn't finished and they failed. I am very disappointed. I can't hold on any longer. I haven't played more than 3 hours in the last month and I have no interest to play anymore. So, who's ready for The Division?

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  • This was pretty much the update. Greetings, Guardians, from your friendly neighborhood community manager. This week at Bungie, we've been dialing it back a little, but starting today, we'll be right back to the grindstone (kind of like our players) working on new content for our loyal fans. Well, it turns out we got back from our vacation a little sooner than expected, but I have to say, it was a wild ride. Yay, us! Here are some [url=http://media.tumblr.com/tumblr_m268he05Qb1qk38k1.gif]highlights[/url] from the party you missed and totally care about. Speaking of caring, we didn't go off on our vacation with the intent of neglecting any problems that would arise. In fact, we made sure to leave good ol' Jeff behind to iron out any bugs that could spring up in the world of Destiny while we were gone. We left Jeff at the wheel in good confidence, and from what we've seen so far in our few days back, it seems that he has risen to the occasion. Here's a shoutout to Jeff, who has now earned himself a promotion to be the new helmsman of our Crucible team. Good job, buddy. Now, you're probably all thinking, "Wow, DeeJ, you're such a great guy!" Let's hold the applause for later. But you're probably also thinking, "But DeeJ, what about all the bugs that came up while you guys were gone? What did Jeff do about that?" It's not such an easy question to answer, and while I'm an excellent community manager, I'm not the guy to talk about bug-squashing. Let's hand it over to the Live Team to talk about some pressing issues. [b]Greetings, Guardians. You're probably all wondering about the issues that have cropped up in our physics engine and the Crucible in our absence. Well, wonder no more. As the official new head of the Live Team, I, Jeff, am here to assuage your fears that anything unfixable has come up or that Bungie is incompetent and ignores their playerbase over a month-long vacation that we probably didn't need. Some issues that have been raised by our loyal fans include floating bodies in the Crucible, bodies that still have health, players falling through the map upon activating their Super, players dying from fall damage where they shouldn't have, players dying when they activate their Super, overall lag issues, and probably something else that we forgot about but will remember when people discover it's still in the game and call us lazy. These issues are currently being worked on, and most appear to be easy fixes. The floating bodies, for example, have already been fixed. We have temporarily made bodies completely disappear when they die until we can make a more permanent fix, although we all know that won't happen. The bodies that still have health has also been fixed. As a fix, we have temporarily removed health as a Crucible mechanic. Players will not be able to die until a better fix is established. We are sorry for the inconvenience and your broken K/D. On the bright side, pretty much every other major bug is also resolved by this. As for players dying unnecessarily, please refer to the no-health fix. And finally, as for lag, it's already in the game anyway, so just deal with it. It's not like you'll die or anything.[/b] Thanks, Live Team. You guys sure know how to make a heartwarming update that tells us exactly what's going to happen every time we write one. Speaking of heartwarming, that February holiday for that special someone in your life (or your mom in my poor excuse of one) is just around the corner! To celebrate, we here at Bungie are doing a special pseudo-Valentine's event called the Crimson Days because we love originality. During these days, you get a brand-new Crucible game type called Crimson Doubles. It's like Doubles, but with more Crimson. Make sure to check that out and to stop by the Tower to see if it changed colors (spoiler: it did). Now, the section we've all been waiting for and are tired of seeing every week - the Movie of the Week. Take it away, Cozmo. [i]Thanks, DeeJ. You'll always hold a special place in my heart. Want to do the Crimson Doubles toget-is this being posted? *ahem* Yes, well, anyway, it's time for our first Movie of the Week in a while! Yes, yes, I know you've missed it. We have, too. As you know, our winners will receive an exclusive emblem for their contribution to our awesome and well-spoken community. Here they are: [b]ASTRANGERTO_LOVE:[/b][/i] An instant classic. [url=https://www.youtube.com/watch?v=dQw4w9WgXcQ]youtu.be/Di4siJs12Uoa[/url] [b]U_tha_guy619:[/b] He knows the rules. And so do we. [url=https://www.youtube.com/watch?v=dQw4w9WgXcQ]youtu.be/Jflw691rjaoR[/url] [b]Wnding_FaDe23: [/b] After this, he's gonna be thinking of a new commitment. [url=https://www.youtube.com/watch?v=dQw4w9WgXcQ]youtu.be/Sfj29Wojd242RaB[/url] And so ends another vague, ridiculously-worded Weekly Update. Next week, we'll be working on some more new content for our awesome playerbase to enjoy. We'll tell you when we feel like it, and it'll be an instant letdown for all parties involved. Until then, stay safe out there, Guardians. [b]DeeJ, out.[/b]

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