[b]Custom Weapon[/b]
[i]"Description here."[/i]
[u]☐☐☐☐☐☐☐☐☐☐[/u] [b]Rate of Fire[/b]
[u]☐☐☐☐☐☐☐☐☐☐[/u] [b]Impact[/b]
[u]☐☐☐☐☐☐☐☐☐☐[/u] [b]Range[/b]
[u]☐☐☐☐☐☐☐☐☐☐[/u] [b]Stability[/b]
[u]☐☐☐☐☐☐☐☐☐☐[/u] [b]Reload[/b]
[b]Magazine:[/b] [i]0[/i]
____________________________________________
[b]TL;DR[/b] Avoid spoiler boxes and parenthesis.
____________________________________________
So let's say dismantling all those useless Rare and Legendary weapons provided more than just parts. What If by dismantling a weapon you could obtain its basic frame and maybe one of its perks and reassemble an entirely new custom weapon.
[u][b]Step One[/b][/u]
Find a Weapon Frame and bring it to the Gunsmith to have it tuned.
[i](You have 250 points to spend on a Weapon within the tuning limits. Each round increased above the minimum magazine requires additional points. You may exceed the tuning limits but at double the point cost.)[/i]
[spoiler][u]Hand Cannon[/u]
[i](4 Points per additional round)[/i]
[quote][b]10[/b] - [b]40[/b] Rate of Fire
[b]60[/b] - [b]99[/b] Impact
[b]10[/b] - [b]40[/b] Range
[b]20[/b] - [b]60[/b] Stability
[b]10[/b] - [b]60[/b] Reload
Magazine [b]6[/b] - [b]12[/b]
[/quote]
[u]Scout Rifle[/u]
[i](2 Points per additional round)[/i]
[quote][b]20[/b] - [b]60[/b] Rate of Fire
[b]30[/b] - [b]70[/b] Impact
[b]40[/b] - [b]90[/b] Range
[b]20[/b] - [b]70[/b] Stability
[b]10[/b] - [b]60[/b] Reload
Magazine [b]12[/b] - [b]22[/b]
[/quote]
[u]Pulse Rifle[/u]
[i](2 Points per additional round)[/i]
[quote][b]50[/b] - [b]80[/b] Rate of Fire
[b]05[/b] - [b]30[/b] Impact
[b]20[/b] - [b]70[/b] Range
[b]50[/b] - [b]80[/b] Stability
[b]40[/b] - [b]99[/b] Reload
Magazine [b]21[/b] - [b]33[/b]
[/quote]
[u]Auto Rifle[/u]
[i](1 Point per additional round)[/i]
[quote][b]70[/b] - [b]99[/b] Rate of Fire
[b]02[/b] - [b]30[/b] Impact
[b]10[/b] - [b]50[/b] Range
[b]30[/b] - [b]80[/b] Stability
[b]40[/b] - [b]80[/b] Reload
Magazine [b]25[/b] - [b]70[/b]
[/quote]
[/spoiler][spoiler][u]Fusion Rifle[/u]
[i](6 Points per additional round)[/i]
[quote][b]10[/b] - [b]40[/b] Charge Rate
[b]70[/b] - [b]99[/b] Impact
[b]30[/b] - [b]50[/b] Range
[b]20[/b] - [b]90[/b] Stability
[b]50[/b] - [b]90[/b] Reload
Magazine [b]4[/b] - [b]7[/b]
[/quote]
[u]Shotgun[/u]
[i](6 Points per additional round)[/i]
[quote][b]10[/b] - [b]40[/b] Rate of Fire
[b]10[/b] - [b]40[/b] Impact
[b]60[/b] - [b]90[/b] Range
[b]30[/b] - [b]60[/b] Stability
[b]40[/b] - [b]90[/b] Reload
Magazine [b]3[/b] - [b]6[/b]
[/quote]
[u]Sniper Rifle[/u]
[i](8 Points per additional round)[/i]
[quote][b]50[/b] - [b]80[/b] Rate of Fire
[b]05[/b] - [b]30[/b] Impact
[b]20[/b] - [b]70[/b] Range
[b]50[/b] - [b]80[/b] Stability
[b]40[/b] - [b]99[/b] Reload
Magazine [b]3[/b] - [b]5[/b]
[/quote]
[u]Sidearm[/u]
[i](2 Points per additional round)[/i]
[quote][b]90[/b] - [b]99[/b] Rate of Fire
[b]05[/b] - [b]10[/b] Impact
[b]30[/b] - [b]40[/b] Range
[b]70[/b] - [b]90[/b] Stability
[b]80[/b] - [b]99[/b] Reload
Magazine [b]9[/b] - [b]15[/b]
[/quote]
[/spoiler][spoiler][u]Machine Gun[/u]
[i](1 Point per additional round)[/i]
[quote][b]50[/b] - [b]99[/b] Rate of Fire
[b]20[/b] - [b]70[/b] Impact
[b]10[/b] - [b]30[/b] Range
[b]02[/b] - [b]80[/b] Stability
[b]10[/b] - [b]40[/b] Reload
Magazine [b]30[/b] - [b]99[/b]
[/quote]
[u]Rocket Launcher[/u]
[i](16 Points per additional round)[/i]
[quote][b]02[/b] - [b]30[/b] Rate of Fire
[b]60[/b] - [b]99[/b] Blast Radius
[b]30[/b] - [b]90[/b] Velocity
[b]40[/b] - [b]70[/b] Stability
[b]30[/b] - [b]80[/b] Reload
Magazine [b]1[/b] - [b]2[/b]
[/quote]
[/spoiler]
[u][b]Step Two[/b][/u]
The Tuned Weapon is now equipable but is of Common quality. Dismantle other Weapons for their unique parts and infuse them into the Frame.
[i](Note: Legendary Weapons have a higher chance of dismantling into usable perks. You only receive Perks or Weapon Frames that the dismantled Weapon had.)[/i]
[spoiler][i][b]Common[/b][/i]
Complete and Tune a Weapon Frame.
[i][b]Uncommon[/b][/i]
Obtain and Infuse at least one Scope/Ballistics upgrade and one Unique Perk upgrade.
[i][b]Rare[/b][/i]
Infuse a Modifier Perk into your Uncommon Weapon Frame.
[i][b]Legendary[/b][/i]
Infuse a second Unique Perk into your Rare Weapon Frame.
[i](Upgrades must be leveled and may require Glimmer, Spinmetal, Helium Filaments, Spirit Bloom, Relic Iron, Wormspore, Motes of Light, Ascendant Energy, or Radiant Energy to advance in its path.)[/i]
[/spoiler]• Handcannon • Shotgun
• Scout Rifle • Fusion Rifle
• Pulse Rifle • Sniper Rifle
• Auto Rifle • Machine Gun
• Sidearm • Rocket Launcher
[i](A Weapon Frame may hold up to 3 different Scope/Ballistic perks, 3 Modifier Perks, and 6 Unique Perks. Glass Needles may be applied to retrieve any individual infused Perks.)[/i]
[b][u]Step Three[/u][/b]
Once you have a Legendary quality Weapon Frame, you may advance it with an Exotic Shard, provide it with a name, and complete its look with a Shader.
[spoiler][i](Here's an example of how it should look.)[/i]
[b]Dream-Eater |[/b] Exotic Sword
[i]With your own hands you forged the mighty Dream-Eater. Now take it in hand and devour all.[/i]
[u]☐☐☐☐[b]45[/b]☐☐☐☐☐[/u] [b]Speed[/b]
[u]☐☐☐☐☐☐[b]60[/b]☐☐☐[/u] [b]Impact[/b]
[u]☐☐[b]25[/b]☐☐☐☐☐☐☐[/u] [b]Range[/b]
[u]☐☐☐☐☐☐☐[b]75[/b]☐☐[/u] [b]Efficiency[/b]
[u]☐☐[b]20[/b]☐☐☐☐☐☐☐[/u] [b]Defence[/b]
[u]☐☐☐☐☐☐☐[b]75[/b]☐☐[/u] [b]Energy[/b][quote][b]Vampirism[/b]
Use (RT/R1) to inflict damage upon all nearby targets, siphoning health to you.
[/quote][quote][b]Light Edge[/b]
This weapon deals Pure Light damage.
[/quote]
[/spoiler]____________________________________________
[i](1.0 - Perk List for each weapon type coming soon. I hope you enjoyed the thought of this concept.)[/i]
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Edited by Legend of Jordy: 1/9/2016 1:01:29 AMBut... I drew pictures ∧_∧ ( ・⌒・) _| ⊃/(___ / └-(____/  ̄ ̄ ̄ ̄ ̄ ̄ ̄