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originally posted in: Exotic Ideas
Edited by BUTTERBARK BANDIT: 12/17/2015 3:42:11 AM
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Exotic ideas Exotic auto rifle Against the Wall "This is where the fun begins" Medium rate of fire medium impact Low stability Medium reload 1st perk(s) Choice between- This weapon gains increased range when aiming OR This weapon has increased stability when firing at the hip Exotic perk(s) Choice between- Extremely focused fire-When zoomed this weapon fires slower but does double damage, kills with this weapon increase fire rate, stacks up to 5 time OR Out of options This weapon fires at double the rate when fired at the hip, bullets that miss have a chance of being returned to the magazine, bullets slightly home in on targets, bullets fly straighter Exotic Shotgun In the End "It does even matter" Constant perk This weapon fires a slug 1st perk Full Auto This weapon can be fired in full auto mode Main perk Break away Slugs fired from this weapon split part into 3 slugs, some kills regenerate ammo Exotic HEAVY Sniper Rifle Long Way Down "Welcome to Hell, I'll be your tour guild" 1st perk Cerberus This weapon fires 3 bullets instead of one(like a pulse rifle), bullets that miss have a high chance of being returned to the magazine Main Perk Eternal Damnation Random chance for bullets in the magazine to make the victim explode into a shower of bullets upon death (Don't tell me this wouldn't be better than the Sleeper Stimulate) Exotic Scout Rifle Defiant Gravity "I was once told to never defy the laws of gravity, but laws no longer exist" 1st perk One small step Precision kills with this weapon increase initial jump height, this weapon does increased damage while airborne Main Perk Breaking the Law Aiming this weapon while airborne makes you hover in place for a couple of seconds, killing enemies increases the time in midair, enemies killed while airborne explode on death The Devils Touch Exotic Sword Kinetic damage "Some call it a curse, I call it a blessing" Exotic Perk Kills while holding this weapon have a chance to heal you(this includes grenades, shoulder charge, etc.), grenade kills while holding this weapon have a chance to return ammo to the sword Constant perk This weapons does elemental damage according to your subclass 1st perk Telekinetic forged guard-press (insert control here) to guard, effective against all elements besides the element of your subclass Main perk Lucifers Blessing-Press (insert control here) to unleash a more powerful version of your melee(gunslinger would throw a giant throwing knife, stormcaller would release a mini storm, any Titan subclass would knock your -blam!-ing lights out, you get the point)
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