Exactly. That's why I think they should keep pulse rifles like they are and rebuff autos to their originally glory along with fusions, shottys and hand cannons pre patch 2.0. Then their would be actual balance because everything would have a high TTK and people would choose weapons that matched their play style
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I would be all for that! Although I did not think pulse rifles were OP even pre-patch. I still killed them with a scout rifle at long range and had a fighting chance when I was inside their optimum range with some fancy stick work and my ability to land precision hits while straffing.
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Indeed. I have taken to using Fabian Strategy now on my Titans for Trials this week. If you can use it right it can rival and actually outperform Last Word for close range TTK on a Primary. That is the start of some kind of balance