Its easy to kill sunbreakers with a variety of supers. Plus, supers should cancel supers in my opinion. I think a defender should simply lose the bubble when hit by 3 golden guns or a nova bomb and not cost his/her life in the process (as that would be an equal super cancellation). I think 2 shots to kill a sunbreaker is fair seeing that they can two shot a blade dancer and storm caller and still have a hammer or two spare. I have seen a storm caller wipe out two hammer of sols simultaneously before (quite a sight to see, but I was pissed to have wasted my super as a result though....he took all the kills for himself.)
English
-
WRONG, all other supers can be countered without another super. Just blink out or snipe or flat out out play them. Sunbreakers, no. They have too much armor, can one hit every super (aside from nova bomb or FOH) don't tell me it takes 2 hits to kill a blade dancer after a keep getting shut down in trials because of it. This one super has made me change my load out in trials just so i have a chance in stopping it. storm callers have low mobility with out the blink perk. I always have people running away and escaping me when i try to kill them as a warlock. Side Note: Give the golden gun armor boost to xD
-
Edited by omegadodo: 12/2/2015 2:05:59 PMAll yesterday during mayhem rumble (no level advantage), it took me two direct (to the face) hammers to take out defenders in their bubble, blade dancers, and storm callers. As I am doing the imprecations quest at the moment, I will probably be playing it again today, so I will try to remember to record my encounters this time and display my proof of the matter. FYI, if I am not using max armor with that solar armor chest perk, I am typically one shot by gunslingers. When I use gunslingers, I often find that I can one-shot about 50% of titans, but I expect to 2-shot them every time. Edit: forgot to add that buffing golden gun damage reduction is fine by me (as I typically run either gunslinger or shadow stalker)