I agree. I used to play nearly every night. Now, I play for a few hours probably 1-2 times a week. I think what killed it for me is the gear. I love the infusion idea but I wish they would've let us do things to our year 1s. At first, I thought it was good to move forward...now, I'm not so sure. I kinda wish they would have moved to an experience per item based system. Let us grind away at the item(s) of our choice to let us raise them in their power/defense.
I dunno...maybe it's just because it's a year old too...either way, I find my hours/week dwindling. The "fix" to the rng seems to have done nothing and instead of forever 29, a good chunk of my clan is stuck at forever 303; and I totally agree with the lack of development for our characters. I really wish we had some reason to stick to mains rather than juggle characters. Heck, a clanmate flat out deleted and started a new character for kicks last week.
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