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11/10/2015 4:59:19 AM
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Progression is something I would call in a game, where you should clear VoG to have TDB opened up. Slaughter Crota to have keys to the Prison of elders and Petra missions. Then kill Skolas to open up the dreadnought and TTK missions. Progression would be feeling that your character is actually becoming more powerful. Not just by being able to tackle higher level monsters but to make lower level monsters seem weak and insignifigant. Progression is something between a Newbie and a seasoned player. a 6 month timegate. Progression is respecting the old players and giving a challenge to the new ones. And as far as the year 1 weapons go.. I really was going to leave them behind. But Year 2 didnt offer me anything to replace them. I had a blast shooting away with my year 1 setup.. I just dont have fun with the new weapons.
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  • The progression you speak of, I do see what you mean, but has never been apart of this game. The insignificant enemies are everywhere, you can take so much damage from them its not even funny The difference between a newbie and a season player is skill set, "Sherpa", grimoire, hours played, " good ol days" stories..etc. The old players earn their respect by the way they navigated their way through year 1. I struggled at 1st, finding my "go to" weapons. I've found them though. I know I may be a select few. I'm not being insulting or down playing your dislikes. I learned a very long time ago to see all angles and try to see everyone else's perspective. It's all a matter of perspective after all. Destiny needs to make changes yes, but the negative doesn't out way the positive....or you wouldn't still be here a year later.

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