Ohhhh the getting hit by low level characters is the worse!!! I find it ridiculous that I grind and grind to get high light level but a level 8 character can one hit me with a sniper and my health is half gone. At light level 304 I should be able to one hit anything under level 15 anywhere on the body, and barely take hits to my health. They need to modify the modifier!!!
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I feel you! Its like we can kill a hive god. but suddenly a fallen sniper gets you mile away. And its level 8.
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Edited by lynk: 11/9/2015 4:13:15 PMIn regular crucible, level modifiers aren't on. The reason they do this is because so new players to the game can enter a pvp game type and enjoy it, as well as use it to level up. Other game types for PvP (Iron Banner and Trials) have level advantages enabled, so if you enter as a low level you will be wrecked by those of a higher level. #TitanMasterRace
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Sorry, I'm talking about PVE stuff. I understand PVP, thanks for the info tho.
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Well with public events that spawn in the open world they can't have level advantages enabled. It would lead to lots of low level players accidentally coming across an event and just getting completely wrecked, I understand you want the game to be enjoyable for yourself, but they have everyone to think about, new and old players alike.
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Edited by lynk: 11/9/2015 4:20:31 PMTheir system makes it so that once we reach a certain point, we can't get any stronger than we already are. If we are on earth killing lv2 dregs as a level 2, we are doing minimum damage, but each time we level up we do a little more damage with a little more health to those lv2s, but eventually it maxes out. At lv7, you have the same amount of damage and damage resistance as a lv40 against those same lv2 dregs