I appreciate your time to discuss this, and it's interesting to get someone else's point of view, absolutely!
But you have somewhat validated my point.. Why do you play [u]halo[/u]? Because it's a fantastic, well branded, diverse game..
Why don't you play Destiny anymore? It's due to the fact you gave me.. You've played around 65 hours and evidently completely all TTK end game content? Now what? Wait another 12 months to spend another £40?
Can you honestly tell me that if you could play a 42 light version of VOG with the small [b]chance[/b] of getting a year 2 Fatebringer, Vex, VoC, that you wouldn't throw a few hours into this? Destiny, in my opinion is an addictive sit down and grind kind of game, you could spend 10 years in one sitting doing strikes in the hope of getting a flayer mantle while your friend gets one every 15 minutes, and that's the beauty of it!
That's my say on the game, but I guess that's the way I'd like to play it and I appreciate that my way, may not be everyone else's way, or infact the right way.
But I do know that a business that takes in no feedback and does not build their future around the a-mentioned customer base is likely to burn out and fail.
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"You've played around 65 hours and evidently completely all TTK end game content? Now what? Wait another 12 months to spend another £40? " Personally, I value the content provided in TTK around 100 hours worth of playtime. If Bungie intended for this amount of content to last a full year, then my response is to limit Destiny and play other games. However, my whole point in this discussion is that I want my absence to motivate Bungie to create [u]new[/u] content to bring me back. Reintroducing old raids will not do that for me. I dont want Bungie to rest on their laurels. If reintroducing content pushes new content back just a week, then that is one week too much in my opinion. However, if Activision suddenly were to hire more people to specifically work on this in addition to new content, then that would be great. I love those raids.