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#feedback

11/8/2015 11:01:43 PM
0

First Curse is very ineffective, as well as the game at the moment.

I recently acquired it and decided to test it out in the crucible. For all the waiting and work you have to put in to get this weapon, it sucked. The range was average, if not lower. There was still that phantom bullet issue where clear hit, even with the enemy damn near touching my barrel, still missed. And the fire rate given to balance the potential power of the weapon, holds it back. I know Handcannons are considered close range weapons, but when is logic going to enter your studio? I am tired of having these dysfunctional archetypes in this game. Hard hitting, slow firing handcannons with terrible range. Fast shooting pea shooter AR's with no stability. Red Specter doesn't even shoot in a usable pattern unless you get the perfect stability roll on it. Man, I was hoping to enjoy the last of my Destiny play before bootcamp. But with TTK, you guys have really sucked. Black Ops 3 is looking really fun. I don't want to leave this game, but it is so shit right now. BUNGIE, balance your game!!! Lower the grind and define the weapons. What is so hard about that? Fly me out to Seattle if you need help guys...But it is pathetic how boring the game is. It is literally reminding me of playing Ghost right now. EveryOne sitting back and camping sightlines, lack of aggressiveness unless they are using the shotgun as a primary. Then, we die to the most OVERPOWERED supers to date. Fix the game. Or I am going to leave Activision products as a whole. I want to play, but you are showing me time and time again that it's all about the money... Even though you have been ripping us off for years. If you want to truly make a difference, send Activision the biggest finger next time they release a game instead of buying it and continuing the cycle.

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