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originally posted in:The Roleplay League
11/8/2015 10:59:15 AM
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Dew stains the once mirror-like windows of the city humanity once called Seattle. It had been magnificent once. A leader in ideals, modern medicine, and social advancement. In humanity's Golden Age, it had grown into an immense metropolis, gathering much of the north western continent into its folds. It had flourished. Then came the Darkness. And with it the Fall. Pure hell had unleashed itself upon everything man had ever held dear. The Warminds, born from the genius of humanity to protect the cradle of their civilization, went to war with the oncoming night. What followed was beyond imagination. The energy of Sol was forged into beams that lit up space as they brought death to the galactic intruder, immense gravitational anomalies smote mankind's foe, and nuclear fire blazed through the void. The end had come, but humanity did not go quietly into the night. The Darkness came, and weapons beyond measure were unleashed into its very teeth. One by one, the great Warminds died or vanished, and Earth weakened. Death came to claim it, clutching at the beating heart of its children before a great sacrifice stayed its hand. Humanity lived, and the Darkness was forced back. It lurked, awaiting its chance to strike again. It was not the only thing waiting to attack however. The Eliksni, now Fallen, had tracked their Great Machine across the reaches of space to a blue world, one so recently bathed in destruction. They found it wounded. Desperate to reclaim it and return glory to their people, the Eliksni fell upon the already brutalized world. War came again to the Earth, and this time the Warminds were not there to defend it. The Fallen, however, blessed humanity by containing a flaw within itself that would save mankind. The Eliksni, devoid of their Great Machine, would always be their own worst enemy. The Houses had turned on each other and cooperation soon became manipulation at the hand of the Kings. When the Great Machine delivered yet another blessing unto humanity - great, undying warriors - the remnants of the alliance between the Houses crumbled, and the dream of bringing back greatness to the Eliksni people soured into a nightmare. Trapped in the solar system, their desperate gamble stalled against mankind's last bastion of defense, the Eliksni stagnated. Now, untold years later, they pick through Earth's ruins, like starving vultures on a fly-ridden carcass, their greedy eyes watching the Last City horde the Great Machine to itself. Some, however, aren't even that lucky. Within the Cosmodrome, a Fallen can see the milky white sphere of the god-like Machine. Not all of the Fallen were in mankind's Russia, though, Rathiks broods, his helmeted chin on one of his primary fists. He sits upon what he's come to think of as his throne, aboard what's left of a Devil Baron's ketch. The Baron himself is long dead, the result of a human Guardian's command over the powers of the Great Machine. It's just as well, he reflects. He never liked Baron Navoriss in the first place. The great ketch sits dead in the long-flooded streets of Seattle. The sea-walls had failed during one of the great disasters to befall Earth. Now one was lucky to find a dry patch. Most places were ankle deep, but Seattle, a city ( if it could still be called that ) of hills, lent itself to a variety of depths and places that were convenient for a Dreg to drown on a scavenging run. Rathiks snorts harshly into his rebreather. He's been losing more Dregs than usual lately. Even some Vandals have died. The entrances and exits of the tides, however, has done a remarkable job of removing any evidence of foul play, he concludes irritably. There's no way to tell if his Dregs have merely drowned searching for components to make the Ketch air worthy again, or if a more sinister force is at work, such as the Hive of a group of Guardians. He thrusts himself out of his chair angrily, causing several nearby Vandals who are manning consoles to give him quick, uneasy glances. He ignores them, but their looks are enough to reel in his need to pace. He clasps both sets of hands behind his cloaked back and takes a deep breath in through his face mask. His living resources were dwindling with each death, drowning or otherwise, but he's awash with what the humans call 'Shanks.' He lets himself savor the term as it floats through his head. It's a fitting name for a machine designed to kill with such an undignified touch. By merely stationing one close enough by to observe, but far enough away not to be a target, he would be able to find out what was happening to his Dregs. Soon the Devil Captain will know just what's causing the death of his crew. He speaks in a guttural growl to a nearby Vandal to convey his orders, and a small fleet of Shanks is dispatched to observe salvage parties through out Seattle, and the tragedies about to befall them... (( Open. ))
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  • [spoiler]Combining posts for continuity of events.[/spoiler] [quote][b]A skiff, battered and bearing a wolf banner warps above the skiff, but crashes nearby.....[/b][/quote] A Vandal manning a control panel turns to Rathiks. It motions toward the console as it speaks, informing the Fallen Captain of the Wolf Skiff. Stepping away from his throne, the scarred Fallen approaches the console and leans down to inspect it. What to do, he muses. If there aren't any survivors - or if he didn't allow any - then the skiff could be a gold mine of salvage to repair his ketch. There's even a remote possibility that the parts could get them air worthy again, though he doubts space worthy. On the other hand, assisting the Wolves will let him discover why they came. It's possible, even after the humiliating capture and death of Skolas, their "Kell of Kells," that the Wolves are still trying to forge alliances. With alliances come resources - something the Devil Captain knows he desperately needs. The Wolves, though, are mad zealots, unwilling to follow the laws of the Houses when it comes to their Kells, and they have made powerful enemies among the Awoken and Guardians. Assisting them could prove...risky. Rathiks glowers at the monitor, his mind working toward a decision. [quote]Devil looks up at the gigantic ship, wondering why it's commander had done next to nothing to stop his destruction of the Ketch's forces. He shrugs and decides to just destroy the eyesore of a ship. He tosses a grenade and blows out a section of the hull. "Knock Knock."[/quote] Then somebody blows a hole in his ship. Alarms flash across the consoles on the bridge and loud emergency chirps sound through out the hull. The Captain grasps the shoulder of another nearby Vandal. "Show me the breach," he growls, his three remaining eyes turning to the screen. The Vandal works quickly, showing a Guardian - a [i]single[/i] Guardian - attacking his ketch. Rathik's lip curls back in jealous disgust beneath his rebreather. "Allow him into the ship. When he reaches this straightaway -" he points a long digit at the screen "- release the Shanks. Servitors will provide artillery, and Vandals with wire rifles will pin him down." It's a good strategy against intruders, especially since the Vandal in question, Thassoks, knows which Shanks to use and how. The Guardian's presence helps Rathik's mind come to a conclusion about the Wolves. "Contact the skiff. Any survivors will be given safe harbor for their assistance with the intruder." The three-eyed Captain turns and stalks back to his throne, settling himself upon it with a commanding presence. Wolves and Guardians. His day just got very interesting.

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  • [b]A single life sign- a captain emerges His Gauntlets are very odd[/b]

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  • A comm signal opens up to the Wolf Captain. "This is Asok, a Vandal of the House of Devils, under the command of Elder Captain Rathiks. Name yourself and your purpose, Wolf."

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  • "Kraxian.....[i]Survivor[/i] of skolas...."

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  • "And your purpose?" Asok prompts, the comm system crackling despite the close proximity of the two crafts.

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  • "For now.....I run.......wolf pack doesn't like traitors"

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  • "None do," Asok assures the Wolf flatly, before giving him instructions on how to board the ship securely. "Your injuries will be treated and you will speak with the Elder Captain Rathiks once his own business is concluded." The Vandal leaves out the usual threats. Out here in the Wild, where the ether is scarce, there are very, very few options.

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  • [b]He scurried along towards the ship, a shank in tow[/b]

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  • Several Vandals await the arrival of the Wolf Captain. The sounds of gunfire can be heard within the ketch. One of the Devils steps up to the Eliksni and inclines it's head. "My name is Drassk. Elder Captain Rathiks will have your company as soon as he is finished dealing with the human intruders. Until then, you are to stay in my care." He motions with a hand to proceed into the ship. "Tell me of your betrayal. I will relay it to the Elder Captain," Drassk invites.

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  • [b]He inclined his head[/b] "Before the scatter....I saw a vision....the fear machine ruined....vex and give marching on the human city, and we? We were as ash. I left to hide from this, but not before skolas exacted revenge" [b]He gestures to his ship[/b] "He had jammed comms until he breathed his last, and the warp drive was similarly jammed"

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  • Drassk turns his head to peer at the crashed skiff. He's quiet for a minute. "Did your vision come with any proof?" he finally asks, his tone wary.

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  • "Why is Oryx here?"

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  • For Drassk and the crew of the ketch, the Dreadnought and Oryx are a far away threat. Still, the Taken have come to even this corpse of a city, and various methods of...inquiry with captured Guardians has revealed what they are. The Vandal doesn't say much after that, but instead nods toward the depths of the ship, in the direction of the bridge. "Come. You will speak with Rathiks."

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  • [b]He nods[/b] "Good" [b]He trudged behind the Single devil, maybe he shall have good luck after all?[/b]

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  • Rathiks sits upon his throne. He watches several displays, his chin on one of his fists. One of the flickering displays shows a smoke-filled corridor while the other is simply an audio interface. Drassk halts Kraxian and waits for the Elder Captain to finish speaking in the language of the Last City. Satisfied that his edicts will be followed, the Eliksni stands. He's had more than his fair share of ether. In short, while he might not be the size of an Archon, he's [i]big.[/i] He speaks to Drassk shortly before looking toward his...guest. "Wolf," he greets the Fallen. "How fares your House?"

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  • "How do you think? The Humans have killed the rabid wolf, and hunt the rest....."

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  • Edited by daveyboy_d: 11/10/2015 6:46:58 PM
    Rathiks lets the barb of his question sink in. When Kraxian answers, the Devil seems highly satisfied by his response. "Drassk tells me that you foresee the doom of our species at the hands of Oryx," he notes, "and that you fled from you fellow Eliksni to avoid sharing our fate as a race. I have little use for someone who abandons his people to die." Rathiks' eyes blaze within their helmet. "Convince me why I should not have your lesser arms cut from your body and then ransom you back to your House? Or, perhaps, to Variks and his Awoken pets?"

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  • "Why? For I sheltered whoever fled with me....there was a crew there.....all dead from lack of ether.....I survived only because my ether never ran out....that may not last..."

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  • "Kraxian," Rathiks begins darkly, "you mistake me. I care little for the charity you provided for your fellow fanatics turned coward. This city is slowly being swallowed by the waters, and as each day goes by, less and less salvage comes in to repair this ketch. While ether once ran richly, it grows thin. We starve, Wolf, and soon this world will take our home if it cannot be repaired. Now, again, tell me why I should grant you welcome into my ship."

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  • "My skiff still has some working parts, you can use to jump start the ketch

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  • "You offer a broken trinket and in exchange the Eliksni of this vessel will risk the wrath of the House of Wolves and the Awoken?" Rathiks demands harshly. "I do not believe you understand the dubious nature of your bargaining posture, Kraxian." The immense Devil steps forward, looming over the Wolf. "Allow me to illuminate your exact position. You are a fugitive that abandoned your House and Kell. If that [i]wreck[/i] you're trying to risk my ketch and life for can make this ship fly again, I will have your lesser arms ritually cut from your body. Your ether supply will not be taken, and I will leave you in a place where you can see the Great Machine and contemplate your god and actions until you once again understand what honor requires of you. I will leave you a shock pistol with a single charge so that you may offer a proper apology to the Great Machine." The blue eyes of the Devil Captain flare, and he continues in a snarl, "You may accept this fate gracefully. If you do not, [i]all[/i] of your limbs will become forfeit. I will [i]take[/i] what remains of the drop ship outside, and chain your writhing form to the hull of my ketch and starve you of your ether until this ship flies again and I can deliver you to either your House or the Prison of Elders, whoever will offer me more for you." The brutal Devil thrusts back his frayed cloak. It swirls in a rush of blood red fabric. "Finally, you may leave my ketch and city to survive on your own. I already know of two Guardian's in the city, however, and the Taken haunt the ruins. [i]These[/i] are your options, unless you have something far more valuable than a crashed skiff to inspire an act of kindness on my behalf, traitor."

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  • [b]He throws something at your feet, and turns, brandishing his shrapnel launcher at dregs that approach[/b]

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  • The Devil Captain kicks whatever it is away from him. It hurtles to the far side of the bridge. As Kraxian turns to threaten his crew, Rathiks draws a blade from one of the scabbards at his side. There's a steely his, and then a sudden crackle fills the air as the shock sabre activates. The massive Devil sweeps the blade in a brutal, deadly arc at the Wolf's neck, fully intent on beheading him!

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  • [b]He blasts you back with a storm caller-style melee, originating from his gauntlets[/b] [i]You dare try and kill me? Fool[/i]

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  • Rathiks grunts harshly in his mask as that gauntlet smashes into his shield. It blossoms into azure light, which shines across the bridge brilliantly. There's something bad about attacking an Elder Captain that's taken over a Baron's ship, though: he's taken the lion's share of Eliksni war gear. The shield holds, despite the fountain of color streaming away from where the lightning struck, and the sabre whistles again in Kraxian's direction.

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