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11/4/2015 3:51:20 PM
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I think you're missing the point. OP is attempting to give you a wake-up call about the practices Bungie employs to exploit its customers, and more broadly, the state of the gaming industry as a whole. It's not about whether he personally buys these games or not - he's frustrated watching the way these companies have taken gaming and made financially milking the player the priority over making the game as good/fun/satisfying as it could have really been. If we keep accepting this as the norm and paying premiums for these paper-thin portions, these companies are going to keep pushing the limit of how far they can exploit us. You do understand that, right? Right?
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  • Edited by xKCz: 11/4/2015 8:35:02 PM
    I honestly don't give a shit about his "wake up call" I'll play/support the game for as long as I enjoy it. When that changes, I'll address the issue. If you don't like the direction things are going in, you are free to stop investing your time/money in it. You are free to make your own decision, and I am free to make mine. Sorry, but no amount of bitching or whining is going to convince me to change my stance, or stop playing a game I enjoy.

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  • Edited by Tort78: 11/4/2015 6:27:59 PM
    How are they exploiting the players? They are supposed to create future DLC's for free? Here's how your purchasing power works as a consumer: Company A creates product which costs them money to produce and tries to sell it to recoup that cost plus profit so they can create more product. If they make stuff people don't want, they won't sell anything and eventually got out of business. Consumer B then has the [b][u]option[/u][/b] to purchase said product or not. Caveat Emptor comes into play here. And that's basically it. Getting upset with people because they are exercising their purchasing power is futile. The only time the above scenario becomes an issue is when Consumer B doesn't agree that the [u]relative[/u] value of the product matches it's cost. Which will be cumulative and people will stop buying the product and Company A goes out of business. When's the last time you bought a DeLorean? Or it's a "problem" when, and here's the kicker, [u]somebody wants what they are selling but don't want to pay for it.[/u] You and the OP are operating under this insane assumption that micro transactions = free DLC and no where has Bungie or Activision said this. You don't have to buy dance moves. You might want to, but you don't have to. You might want the next DLC, but Bungie doesn't have to offer it to you for free.

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  • You tell me what your regular activities are when you log in every day and I'll give you a custom-made explanation of how they're exploiting you. I say that because they seemed to have hit a lot of angles with this game and you may be addicted for a different reason than the next guy. You tell me how making a game that stimulates addictive traits and then monetizes those addictive traits by giving you another dose for a price is not exploitation. For instance, you may be a completionist gamer - in that case, all they had to do was give you that poor excuse for a vanilla campaign. You're not even close to getting to the meat of the story at that point. But for a small fee, they'll fix you up with some more chapters... but not too much. Gotta make it stretch until Destiny 2. Notice with other games that have DLC with story content, that content is inconsequential to the main story, and usually a side-tale. Destiny's DLC [i]is[/i] the main story. Tell me that's not -blam!-ed up. You may call that "good game design" but from who's point of view? Once you answer that question, answer exactly why you're defending that as a consumer. Did they work you over so well that you got Stockholm Syndrome?

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  • I log in to zone out for an hour or two, unwind from the day. Do a daily, complete some bounties, run a strike or 4. Just ran Kings Fall Monday for the first time. Your argument is that they brought in behavioural psychologists to help design a game around repetitive behavior and our responses to rewards? And my response would be, so? It's a video game done for entertainment and fun. As far as game design, vanilla had VoG. Once that was complete, you could have walked away satisfied: it had a beginning, middle and end. Same with Crota an House of Wolves. The expansions just continued the story arc, kind of like TV shows with more than one season. (Side note: the lack of story in vanilla was clearly due to Bungie being a subsidiary of a large company with a production deadline and an 11th hour scrapping of the story. That we even got anything last year that functioned is kind of amazing.) Are you mad at JRR Tolkien because The Lord of the Rings had more meat on it than The Hobbit? That scumbag wrote a great book but got us to buy 3 more just because there was more story to be told! Look you are clearly intelligent, probably a more mature gamer and remember the days where the game was a complete package (Mario Bros) and it's just not that way anymore. They cost a lot more to produce these days and we as consumers (underscored by your comment that you wanted more from Destiny vanilla) demand more. Better graphics, Nathan Fillion, Peter Dinklage, more content, more options, more story. That all costs money. Companies need a way to get back that cost. And yes, still make a profit. Your argument then boils down to "I don't like the way gaming is going". Which is fine. But you are also saying your point of view is right and everyone else is just being exploited and wrong. Which is BS.

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  • In one of the best and most successful games of all time, WoW. The expansions were an expansion of the main story. WoW is more successful than probably any game you can come up with that has DLC/Expansions. What is wrong with DLC expanding upon the main story?

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  • You realize you don't have to buy the later product, right? Just like you didn't have to buy this one.

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  • Right, but one person not buying a product is not going to stop a practice they recognize as exploitative and greedy. It takes a united front and how can that even begin if a person doesn't protest and point it out so others recognize it? Suggestions like[i] then just shut up and leave[/i] are counter-intuitive to any actual change.

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  • "The longest journeys begin with one step" If one person doesn't buy the dlcs, then more will begin to follow. No matter what it is change always starts with one person. Just some food for though since you think once person doesn't matter.

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  • I don't feel like bungie is doing anything wrong to me. It's your job to educate yourself on the products you're buying. Don't expect to be babysat throughout your entire life. If you feel wronged, then leave. If enough people leave, then bungie will change their way of doing business. I'm used to paying a subscription for games like this, I'm actually saving money.

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  • Edited by luckyguess: 11/4/2015 6:30:56 PM
    *whiff* Yeah, I think I'm about done here. Didn't realize I was trying to reason with Activision's ideal victim. By the way, you are paying a subscription fee or sorts. If you want to get any sensation of "beating" the game, you need to pay a fee for the next chapter every couple months.

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  • Also, I realize that I'm paying something like a subscription. But people like to deny this is an MMO so I didn't feel like mentioning it. The cost of the expansions is cheaper than the subscriptions I'm used to. Also the games I play make you buy expansions on top of the subs.

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  • The only way you're going to spark a change in a company is through their wallet. Keep that in mind at all times please. If you think they've wronged me, give me an example of how.

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  • They wronged you by charging you for content that was not worth the time they spent to make it. Nearly all of TTK's weapons, armor, quests, strikes, and missions take place on areas that we have had since vanilla Destiny. Was it really that hard for them to change some colors and input certain enemy spawns into areas? Of the 600 employees and Activisions funding, you are telling me we couldn't get more content? Let me throw this analogy at you. If you see a commercial for ground beef and it is extemely healthy and organic. You are like wow I want that because it looks extemely good. At the time of purchase you are then handed a McDonald patty and a note that says the good meat hasn't arrived yet. Would you be happy? Because that is exactly what Bungie has done. Expansions should expand upon the intial game. Not use old areas and reused weapon models. If Bungie put half the effort into the actual content that Activision does trying to market the product Destiny would've been the greatest game ever. It could've been Fallout 4 with Halo mechanics.

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  • That's subjective. I've more than got my money's worth out of it already and I haven't even finished the raid.

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  • It is obvious by your moments and your characters that you play with no consistency. Of course it will be enough for you because you play periodically. Hell Candy Crush probably has enough content and that is free. Destiny offers around 30 hours of actual new content. The rest is grinding which does not equal content. That's fine you enjoy the game but the reality is it is lacking in many areas. It might suit your occasional play time but nearly every game invented probably would and there have been plenty of shitty games.

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  • Candy Crush have microtransactions if you want to keep playing without waiting some hours to play again. I think the problem of this is if the DLCs were more cheaper maybe half of the complaints wouldnt exist, but bungie/Activision will do something to get more money, like the microtransactions but buying equip/weapons/ghosts/missions/etc, and then the users will complain about why Mothafuka~r666 have a Gallahorn v3.5 with super perks and it need to be nerfed. And if isnt by microtransaction is by monthly suscriptions and that could be a very fatal blow because not all the users can play 24/7 like others, and so... What we need all the costumers is pay for the true value of the DLCs, TDB $8 -$10, HoW $ 8-$10, TTK $12-$15, for me thats a good price.

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  • Exactly. I would even say $10 for TDB AND HoW and $20-$25 for TTK. Just because patch 2.0 revamped the system doesn't mean Bungie deserves all this praise. They are fixing their broken game, since when is that praiseworthy?

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  • Well i keep playing Destiny for 1 or 2 DLCs if they dont "lvl up" Destiny i think ill let it die for good.

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  • True, I have a full time job. So that may be why. My point was that it's entirely subjective, not that my opinion was the correct one.

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  • What you stated is a matter of opinion. I'm content with the content they gave me. I still don't have all the items and I still havent done all the content after it being out for over a month. What more do you want?

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  • If you had played the game with any sort of consistency you would have already been done with the content. Grinding =\= content. Not to mention you haven't beaten Skolas, Atheon, or Crota so your opinion is obviously skewed. Have you been here since Day 1 or did you join with TTK? If so you have a while to go before you understand any points I make.

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  • You're entirely missing the point. Subjectivity.

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  • I joined late HoW. And I have killed Atheon multiple times. I have NTTE, so idk what you're looking at. I understand all your points fine. I've played a ton of MMO's that operate very similar to this game. I haven't gotten in a good enough group for Oryx HM yet, thats the only issue and I can only raid on weekends because I have things to do that are more important. People who complain that there is nothing to do in this game are the ones who treat it like a full time job and don't have their priorities straight.

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  • Destiny forces you to play it like a chore if you want to enjoy the whole experience. The 30 hours of new content is fun but beyond that it requires endlessly grinding for whatever item you want. Games should be fun but in order to experience Destiny you have to do the same stuff so many times you end up hating it. That isn't fun. Not to mention the shitty RNG that has created elitists which help ruin the experience. The content is minimal and that is not subjective. Ask any gamer to play Destiny who has played other decent games and they will immediately agree with me. Nearly every review article states the same issues with Destiny. You don't have to take it as fact but when the majority of educated individuals agree upon something I find their points valid.

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  • Edited by AnfieldRoad17: 11/4/2015 10:34:44 PM
    Nearly every review? TTK has received wide acclaim. It's been incredibly well received. Hate to break it to you, but it is subjective whether you like it or not. Sure the sword quest can be repetitive, as can the crucible quests, etc. Like any MMO you have to plan out how you attack each quest. I ground out my sword bounty while I was taking care of other bounties so it didn't seem that bad. Sure that meant I couldn't get my sword immediately but I'm not an impatient person so no big deal. It's all about how you approach the game and how often you play it. I'm not saying you're wrong, I'm simply saying there is no right answer here. It depends on the person.

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