After a full weekend of trials I realized this super isn't as op as I thought. A lot of people are getting smarter on how to counter it, especially deeper in the card. I had a miserable time on my Titan because the hunter and warlock have just so much more to offer for PvP.
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Bladedancer counters sunbreaker perfectly I took out 2sunbreakers with a blink kill blink kill both missing hammers a non direct hit won't kill you I am 7 and 0 when I'm supered vs a sunbreaker also transcendence allows a 30second super it's absolutely insane
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It's completely different in 3v3 vs 6v6. In fact 6v6, it's without a doubt OP (Sunbreaker is all I use in PvP anymore). In a round based game mode like Trials where there also only happen to be 3 enemies it's not very effective. Everyone has their super around the same time to counter each other, and your out of super abilities play a larger part than your super (not that the Sunbreaker's non-super is bad, it's just not as good as some others). You also tend to have a lot more coordination amongst your team in 3v3 than 6v6 to attempt to counter them (unless you only PvP in a fireteam).
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The OPs post is about trials that's why I made my comment.
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I know. I was just pointing out why I think it feels like they aren't as strong after playing Trials. I think they perform differently in a regular crucible setting compared to something like Trials.
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Sunbreakers were actually the least of my problems, its those stormacallers that really gave me problems.
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