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originally posted in: In regards to this "Oryx Cheese"
10/26/2015 2:42:08 PM
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Cheese. As in easy cheese. As in easier. Anything that makes any section of the game easier is a cheese.
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  • But isn't strategy a form of making a game easier?

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  • If the strategy goes outside the intended stragety its a cheese. We were not intended to delay ogre killing. If we were they wouldnt have added knights after the ogres. Cheese. We delay ogre killing to avoid the intended killing of drinker knights, cheese.

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  • Edited by AGC Twitch: 10/26/2015 3:26:11 PM
    There is no written law that says you have to kill the ogres immediately, or at any specific time for that matter. Just because people complete the normal mode that way doesn't mean hard mode must be done the same way. The Knights still spawn and can potentially still eat the orb. Yes pushing aetheon was a cheese especially since you weren't actually beating him. Same with Templar. You are still using all of the games intended mechanics with this strat. Timing is everything on the oryx fight. Even in normal.

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  • Omg.... the intended strategy is to drop your ogre then to drop your knight. INTENDED. INTENDED. INTENDED. i never once said you had to do it that way. Thats just the way we were INTENDED to do. And thing outside of that (to make it easier) is a cheese. Please stop tryin to invalidate my response when you can't even grasp/read what i saying. SLOW CLAP.

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  • [quote]If the strategy goes outside the intended stragety its a cheese. We were not intended to delay ogre killing. If we were they wouldnt have added knights after the ogres. Cheese. We delay ogre killing to avoid the intended killing of drinker knights, cheese.[/quote] Using the light to kill the Knights is still killing the Knights.

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  • I agree using the light to kill the knights is still killing the knights..... but they detonate corrupted light so obviously we are suppose to kill them (after the ogre) before they detonate corrputed light. If we werent intended to kill nights before corrupted light detonation they wouldnt even be there. The events play out like this because we were intended to do it that way. A ogre spawns, you kill it to get corrupted light. Knight comes out to detonate, kill him so he doesnt. Oryx staggers, go detonate corrupted light. By leaving ogres alive, you dont need to worry about knights pre-detonating corrupted light. slow clap

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  • We are supposed to stop the Knights from eating the light. Mission accomplished either way sooner rather than later makes no difference

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  • Jesus h christ..........

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  • My apologies for bring this upon you, honestly just wanted your opinion on it which you gave very nicely don't know what the other guys problem is ><.

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  • Yeah not sure either. Could be a kid i guess

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  • No you fail to realize that Bungie never said there was a intended way to beat oryx. You're assuming that since that's how the first team did it and that must be the intended way. You are the one wrong. But atleast you stand by your argument. Even though it is completely a assumption.

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  • ^rekt

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  • Nope. A cheese circumvents the intended mechanics. That's the definition. By your logic, the only thing that wouldn't be a cheese is doing it in the most difficult way imaginable. For example, using guns would be a cheese because that makes it easier than killing a boss with only melee. Sorry but no.

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