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#feedback

10/25/2015 10:21:07 PM
11

Elemental Primaries - another example of manipulation & micromanaging

I see posts both defending and faulting Bungie for their decision to strip elemental primaries from the game. Here are my thoughts, anyone agree? Bungie already set the precedent of elemental primaries in year 1 so it's both appropriate and understandable for us to expect them as reward for completing hard mode in year 2. Cacoon is a cool perk but doesn't even compare to elemental damage. Bungie's decision to strip them out tells me that they are intent on making the content as much of a grind as possible (artificially inflating play time) and that they are once again trying to micromanage how we play (more on that in a moment). Bungie used the same argument about countless other weapons, namely that they fostered elitism. But guess what? I never once missed out on events or activities because I didn't have a Gjallarhorn. I always found good groups to run with and, frankly, wouldn't have enjoyed running with those of the elitist mentality anyway. On the contrary those handful of truly awesome weapons gave us something to grind for. That argument is a cheap cop out on Bungie's part... a lame excuse to nerf/remove content and thereby make end game activities more time consuming. Their obsession with manipulating and controlling how we approach playing Destiny is borderline psychotic. No game should need all the patches and overhauling that we've seen in Destiny. They are clearly bent on micromanaging their player base, which I've had quite enough of. This is just the latest in a never ending string of missteps... and every one brings me closer to walking away.

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  • I haven't played in awhile 3weeks or so and it just seems like Bungie is purposely running destiny into the ground. So my zahalo supercell no longer does arc damage? Or what about the old fatebringer did they take the elemental damage away from weapons that already had this perk? That's just plain -blam!-ing stupid!!!

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