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Edited by Big_Zimm: 10/24/2015 7:54:21 PM
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Elemental primaries are bad for the game for 2 reasons. #1 They make kinetic damage primaries irrelevant. This is why you never saw anyone using them in PVE. #2 Elemental primaries make heavy and special weapons less useful. By only allowing kinetic damage primaries Bungie has make these other weapon choices more relevant. Aside from elemental burn in the Nightfall there really is no need reason to have elemental primaries anyway. You take an enemies shields down with a heavy or special weapon, then switch to your primary and finish them off.
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  • That is not true, using fatebringer did not make me forget to use my Secondary and Heavy.

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  • They [u]Should[/u] be irrelevant, the raid is supposed to be the place with the best weapons

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  • Say elements were never on any primaries to begin with but all of the raid drops remained the same. The vast majority of people would still have used Fatebringer with no arc due to its unique perk and how well they synergized with the base stats of the gun as well as VoC. Elements were just icing on the cake

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  • That is true. Destiny in year one had issues with a handful of weapons being more powerful than all others. That's really a different discussion, but does relate to elemental primaries. In year one those few weapons were what got people excited when they dropped. Year two is different because that excitement happens but when people get drops with high attack or defense. I will be just as excited when I get a 320 drop in the raid as I was when I got Fatebringer or Blackhammer. That excitement is still there, it's just happened ing in a more useful way, because that 320 drop can go into whatever weapons or armour I want.

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