JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
10/24/2015 1:37:05 AM
0

Deej, elemental damage wasn't the problem. It was their perks/stats (Solution INCLUDED AS A FREE BONUS!!!) Please BUMP so Deej/Cozmo/Bungie sees!

In case you did not knew, Deej has confirmed that primary elemntals weapons are a thing of the past to add "diversity of primary weapon uses in PVE" Press Ctrl + W to pay respects ;-; Deej/Cozmo/Bungie, it wasn't elemental damage the problem.... It was because vanilla weapons ahd AMAZING perks and stats! Comapre the trials handcannon and scout rifle for PVE. they counter itself with ups and downs Now, comapre the VoG scout rifle and handcannon They had AMAZING perks and stats that couldn't be replicated AT ALL Full auto + Field Scout + Zen moment? Look at them fall! Outlaw + Firely + Explsoive Rounds? THIS IS AMAZING Firefly + Field Scout + Feeding Frenzy? KEEP CRUSHING THEM See what I mean? These are justa few of the amazing 10/10 would use everytime weapons Elemental Damage? That was just the icing of the cake WAIT! DON'T GO YET! BONUS SOLUTAION INSIDE Hard mode of King's Fall make primary weapons with one random perk (since coccon is there) and a random elemental. However.... If you infuse the raid weapon into another weapon, it ALSO gives the elemental. This can be for primary, special and heavy weapons This will give reason to make hard mdoe and get good guns with good rolls for elemental, and replay the raid! And, what BUNGIE wants, weapon diversity! INBOUND EVERYONE ROLLS THOUSANS OF STRIKES TO GET IMAGE LOOP WITH FATEBRINGE PERKS AND INFUSES ARC WEAPON TO HAVE FATEBRIGNER 2.0 Please BUMP so Deej/Cozmo/Bungie sees! Even fi they don't do it, at least they read it and maybe even reply!

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon