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Destiny

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Edited by Poeghostz: 10/22/2015 1:34:30 PM
769

"...Some players use a LOT of Parts, whereas others use almost none..."

This is not a good enough reason to reduce the number of parts we get. It's like reducing worldwide food production because a few have too much food, while some are starving. Stupid. [quote]further adjustments [i]may[/i] be in order?[/quote] This is not a matter of [i]if[/i] adjustments are in order, it is a matter of [b]adjustments are needed[/b]. No one thought they had too many parts and wanted to have less. Bump until Bungie clearly get the message. Edit: We're trending, gw people. Keep up the bumping. Make your own post on the issue. Whatever we have to do to make sure that every time a Bungie employee checks the forums, the first thing they lay their eyes on is a "weapons parts issue" post.

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  • Ratio of Potential Armor Mats to Weapon Mats: 2:1 Legendary and Rare Armor have similar perks such that you arent swapping much. Infusion and Leveling only done when higher light levels are found. Leveling needs fewer Mats. Armor differences inperceivable for Leg/Rare. You have 2x possible Armor (more mats). We just use very little Armor mats because there isnt great reasons to level every Armor you find. Weapons, on the other hand, all feel different and have perks that set them apart. This encourages leveling and infusion (burning mats). Since you get half as many weapons as armor and you use more Weapon Mats frequently, you will always be in short supply. If Armor had more perceivable gameplay impact, we might have Armor mats in short supply. Wea

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