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Destiny

Discuss all things Destiny.
Edited by Poeghostz: 10/22/2015 1:34:30 PM
769

"...Some players use a LOT of Parts, whereas others use almost none..."

This is not a good enough reason to reduce the number of parts we get. It's like reducing worldwide food production because a few have too much food, while some are starving. Stupid. [quote]further adjustments [i]may[/i] be in order?[/quote] This is not a matter of [i]if[/i] adjustments are in order, it is a matter of [b]adjustments are needed[/b]. No one thought they had too many parts and wanted to have less. Bump until Bungie clearly get the message. Edit: We're trending, gw people. Keep up the bumping. Make your own post on the issue. Whatever we have to do to make sure that every time a Bungie employee checks the forums, the first thing they lay their eyes on is a "weapons parts issue" post.

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  • It is far past the time that Bungie admits the train is completely off the track here. They are swinging wildly at whatever they think is wrong and have no clue how to bring it back. This game has lacked a clear vision from the beginning. All the story turmoil, the error codes, the complete lack of balance in crucible. It's as if the creative director just told all the departments to do whatever they want, regardless of how it affects the rest of the game. Trouble is, it's still fun. Multiplayer has lots of options, the gun mechanics are cool, and it looks wonderful. Another user called it "the most beautiful train wreck ever." This game is a Frankenstein's Monster of a mess, but even with its flaws, people still play. Personally I think they've benefitted greatly from a launch window with virtually zero competition for its player base. However, in the coming months, it will see some stiff competition in the form of Halo, Fallout, Battlefront, even the new Tomb Raider will affect it on the Xbox side until it releases on Playstation. We shall see how the rest of the year goes.

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